Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
adrian-sastre
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,285 Elo+
Solo
Rama
Rama
tsauske
Rama
Level 92
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 102L
1,335 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,373 Elo+

VS

Team Averages
Level 43
1,432 SR
1,232 Elo+
Nike
Nike
Chedder663
Nike
Level 44
God Stats
5W - 4L
1,295 SR
Queue Stats
67W - 111L
1,232 Elo+
Party 1
Merlin
Merlin
Paris_Delenn
Merlin
Level 80
God Stats
4W - 2L
1,502 SR
Queue Stats
87W - 98L
1,148 Elo+
Party 1
Loki
Loki
wolkom15
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
3 / 0 / 0
8,298
638
2,812
3,315
1,017
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 2
7,934
610
3,076
10,013
4,360
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
tsauske
Rama
9
0 / 2 / 3
7,569
582
2,528
7,044
2,167
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
8,904
685
2,808
6,563
2,721
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
12
1 / 0 / 3
8,855
681
7,310
3,001
1,002
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
10
2 / 3 / 2
8,186
630
4,265
5,108
1,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
5
5
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
0
0
3
W
2
0
2
3
W
Merlin
1
0
3
2.5
L
0
3
2
0.33
L
Rama
tsauske
Rama
0
2
3
0.75
W
Loki
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,416
Damage
14,383
20,372
Taken
14,672
7,544
Mitigated
5,340
5,078
Healing
1,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,812
97
0
414
3,315
1,017
0
1,393
1,922
21,095
0
W
2,808
610
237
330
6,563
2,721
292
1,073
5,490
0
34,346
W
Merlin
7,310
409
672
444
3,001
1,002
870
685
2,316
42,820
0
L
3,076
403
0
2,687
10,013
4,360
0
3,104
6,909
0
29,136
L
Rama
tsauske
Rama
2,528
1,963
170
1,807
7,044
2,167
0
2,925
4,119
0
19,880
W
Loki
4,265
1,376
0
0
5,108
1,617
0
1,086
4,022
0
18,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,801
Gold Earned
25,945
148
Minions Killed
177
0
Camps Cleared
0
648,619
Distance Traveled
734,991
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,298
638
34
3
0
192,237
8
W
Nike
8,904
685
58
4
0
249,675
4
W
Merlin
8,855
681
92
7
0
244,259
6
L
Tyr
7,934
610
63
5
0
246,081
4
L
Rama
7,569
582
51
4
0
210,301
0
W
Loki
8,186
630
27
2
0
241,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role