Player Matchup

Anhur
Anhur
 
Anhur
Level 27
God Stats
10W - 18L
1,248 SR
Queue Stats
241W - 258L
1,194 Elo+
Solo
Jing Wei
Jing Wei
Baby-Jake111
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,010 Elo+
Party 1
Fenrir
Fenrir
Cj-_-Cool-_-Kid8
Fenrir
Level 13
God Stats
0W - 2L
1,420 SR
Queue Stats
1W - 9L
983 Elo+
Party 1
Team Averages
Level 15
1,389 SR
1,062 Elo+

VS

Team Averages
Level 15
1,445 SR
1,161 Elo+
Chaac
Chaac
IZAAACCKK
Chaac
Level 12
God Stats
25W - 8L
1,444 SR
Queue Stats
52W - 53L
1,361 Elo+
Solo
Mercury
Mercury
Perron__18
Mercury
Level 27
God Stats
13W - 20L
1,392 SR
Queue Stats
107W - 167L
1,192 Elo+
Solo
Geb
Geb
castotoro
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
932 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 9 / 2
9,564
638
8,596
15,449
5,142
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Baby-Jake111
Jing Wei
10
3 / 11 / 3
9,184
612
4,734
13,393
6,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

4
0 / 0 / 1
7,656
510
0
916
214
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IZAAACCKK
Chaac
15
13 / 1 / 6
12,536
836
14,971
11,160
9,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
Perron__18
Mercury
11
6 / 3 / 4
10,701
713
6,592
9,648
2,498
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 5
8,698
580
1,222
12,471
4,305
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
19
20
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
9
2
0.44
L
Jing Wei
Baby-Jake111
Jing Wei
3
11
3
0.41
L
0
0
1
0.5
W
Chaac
IZAAACCKK
Chaac
13
1
6
16
W
Mercury
Perron__18
Mercury
6
3
4
2.67
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,330
Damage
22,785
29,758
Taken
33,279
11,557
Mitigated
16,714
1,248
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,596
7,028
0
1,248
15,449
5,142
0
592
14,857
0
25,760
L
Jing Wei
Baby-Jake111
Jing Wei
4,734
3,940
0
0
13,393
6,201
0
734
12,659
0
20,066
L
0
0
0
0
916
214
0
0
916
0
0
W
Chaac
IZAAACCKK
Chaac
14,971
2,030
621
6,945
11,160
9,911
1,067
4
11,156
0
53,119
W
Mercury
Perron__18
Mercury
6,592
2,903
0
28
9,648
2,498
0
196
8,558
0
40,337
W
1,222
134
0
566
12,471
4,305
444
0
12,471
7,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,404
Gold Earned
31,935
70
Minions Killed
153
0
Camps Cleared
0
424,923
Distance Traveled
871,354
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,564
638
45
3
0
217,960
0
L
Jing Wei
9,184
612
25
2
0
199,157
1
L
Fenrir
7,656
510
0
0
0
7,806
0
W
Chaac
12,536
836
79
5
0
331,793
1
W
Mercury
10,701
713
66
4
0
305,063
0
W
Geb
8,698
580
8
1
0
234,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role