Player Matchup

Olorun
Olorun
 
Olorun
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Magrou
Ullr
Level 106
God Stats
11W - 6L
1,652 SR
Queue Stats
403W - 361L
1,553 Elo+
Party 1
Raijin
Raijin
Minimihi
Raijin
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 115L
1,507 Elo+
Solo
Heimdallr
Heimdallr
Somunda
Heimdallr
Level 128
God Stats
2W - 4L
1,283 SR
Queue Stats
362W - 345L
1,451 Elo+
Solo
Freya
Freya
Svartheim
Freya
Level 65
God Stats
0W - 2L
1,288 SR
Queue Stats
27W - 28L
1,507 Elo+
Party 1
Team Averages
Level 100
1,445 SR
1,504 Elo+

VS

Team Averages
Level 116
1,514 SR
1,498 Elo+
Achilles
Achilles
Egainor
Achilles
Level 123
God Stats
10W - 16L
1,439 SR
Queue Stats
742W - 704L
1,516 Elo+
Party 2
Janus
Janus
SgtASkittles
Janus
Level 114
God Stats
4W - 3L
1,500 SR
Queue Stats
207W - 206L
1,514 Elo+
Solo
Loki
Loki
TheSadHamster
Loki
Level 104
God Stats
6W - 6L
1,323 SR
Queue Stats
181W - 180L
1,467 Elo+
Solo
Nike
Nike
VikingKerekMe
Nike
Level 118
God Stats
15W - 6L
1,465 SR
Queue Stats
728W - 702L
1,512 Elo+
Party 2
Camazotz
Camazotz
xNoxiousGoblinx
Camazotz
Level 120
God Stats
4W - 1L
1,841 SR
Queue Stats
290W - 279L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
6 / 3 / 8
12,645
666
17,305
17,663
8,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
Magrou
Ullr
20
7 / 2 / 10
13,116
690
21,983
15,342
8,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Raijin
Minimihi
Raijin
18
2 / 9 / 12
11,402
600
18,330
22,267
9,461
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Somunda
Heimdallr
20
6 / 6 / 8
12,744
671
26,384
20,737
11,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
Svartheim
Freya
18
0 / 4 / 11
10,675
562
9,660
18,719
13,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Egainor
Achilles
20
4 / 4 / 17
12,890
678
22,785
29,337
48,684
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

20
4 / 2 / 14
13,472
709
24,856
11,788
5,518
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 4 / 15
13,112
690
7,706
14,225
7,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
3 / 5 / 14
12,599
663
14,085
24,208
33,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
20
9 / 6 / 11
13,977
736
16,874
27,788
13,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
95
21
Kills
24
24
Deaths
21
49
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
6
3
8
3.33
W
Achilles
Egainor
Achilles
4
4
17
3.13
L
Ullr
Magrou
Ullr
7
2
10
6
L
Raijin
Minimihi
Raijin
2
9
12
0.89
W
4
2
14
5.5
L
Heimdallr
Somunda
Heimdallr
6
6
8
1.67
L
Freya
Svartheim
Freya
0
4
11
1.38
W
4
4
15
2.88
W
3
5
14
2
W
Camazotz
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,662
Damage
86,306
94,728
Taken
107,346
51,714
Mitigated
107,935
48,332
Healing
53,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
17,305
7,303
10,494
7,062
17,663
8,935
83
5,403
12,260
33,715
0
W
Achilles
Egainor
Achilles
22,785
3,548
3,574
11,995
29,337
48,684
1,760
11,158
18,179
0
43,709
L
Ullr
Magrou
Ullr
21,983
9,129
3,454
4,689
15,342
8,314
1,222
3,512
11,830
0
46,091
L
Raijin
Minimihi
Raijin
18,330
2,275
2,486
3,092
22,267
9,461
0
4,252
18,015
31,514
0
W
24,856
799
1,689
2,824
11,788
5,518
1,163
4,721
7,067
58,652
0
L
Heimdallr
Somunda
Heimdallr
26,384
11,592
3,688
4,690
20,737
11,050
1,457
4,439
16,298
0
50,217
L
Freya
Svartheim
Freya
9,660
2,970
3,280
5,397
18,719
13,954
134
7,250
11,469
23,943
0
W
7,706
3,554
2,508
3,122
14,225
7,243
374
4,758
9,462
0
27,811
W
14,085
787
3,683
5,790
24,208
33,128
1,197
12,940
11,268
0
22,083
W
Camazotz
16,874
2,997
5,202
13,113
27,788
13,362
990
11,718
16,070
0
34,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,582
Gold Earned
66,050
184
Minions Killed
192
0
Camps Cleared
0
1,461,630
Distance Traveled
1,924,228
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,645
666
35
2
0
252,660
0
W
Achilles
12,890
678
28
1
0
443,040
0
L
Ullr
13,116
690
52
3
0
332,514
1
L
Raijin
11,402
600
18
1
0
281,891
2
W
Janus
13,472
709
75
4
0
379,672
2
L
Heimdallr
12,744
671
54
3
0
296,832
0
L
Freya
10,675
562
25
1
0
297,733
0
W
Loki
13,112
690
49
3
0
372,673
0
W
Nike
12,599
663
8
0
0
367,436
1
W
Camazotz
13,977
736
32
2
0
361,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role