Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
HappyHoldiay
Cupid
Level 122
God Stats
2W - 4L
1,454 SR
Queue Stats
159W - 146L
1,502 Elo+
Party 3
Hercules
Hercules
mazzarty
Hercules
Level 108
God Stats
6W - 4L
1,572 SR
Queue Stats
149W - 146L
1,458 Elo+
Solo
Ullr
Ullr
sa_Lion_69
Ullr
Level 157
God Stats
7W - 7L
1,723 SR
Queue Stats
509W - 490L
1,504 Elo+
Party 1
Team Averages
Level 133
1,550 SR
1,493 Elo+

VS

Team Averages
Level 108
1,571 SR
1,369 Elo+
Mercury
Mercury
Aldhirx
Mercury
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,211 Elo+
Solo
Izanami
Izanami
JeSuisUnChat910
Izanami
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 62L
1,439 Elo+
Party 2
Anubis
Anubis
Kirstieke
Anubis
Level 121
God Stats
2W - 4L
1,487 SR
Queue Stats
433W - 400L
1,452 Elo+
Solo
Hou Yi
Hou Yi
LaMagieDuSwag
Hou Yi
Level 86
God Stats
11W - 4L
1,623 SR
Queue Stats
183W - 201L
1,407 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Shenzen ssk
Kumbhakarna
Level 102
God Stats
3W - 0L
1,746 SR
Queue Stats
105W - 111L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
5 / 5 / 7
11,424
672
15,020
14,677
5,997
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
 
Cu Chulainn
17
2 / 7 / 10
11,092
652
8,912
28,579
33,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
6 / 4 / 10
11,666
686
17,451
14,360
7,212
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
mazzarty
Hercules
20
2 / 4 / 14
11,899
700
9,325
30,069
35,844
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 6 / 9
12,226
719
9,049
17,602
7,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aldhirx
Mercury
18
1 / 5 / 16
11,397
670
9,200
14,713
8,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
13 / 5 / 11
14,380
846
25,308
16,780
8,604
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
Kirstieke
Anubis
20
2 / 4 / 16
12,062
710
20,053
12,035
5,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 1 / 12
13,305
783
20,966
12,173
6,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Shenzen ssk
Kumbhakarna
17
2 / 6 / 14
10,911
642
8,474
16,149
19,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
95
20
Kills
26
26
Deaths
21
50
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
5
7
1.7
L
Cu Chulainn
 
Cu Chulainn
2
7
10
1
W
Mercury
Aldhirx
Mercury
1
5
16
1.8
L
6
4
10
2.75
W
13
5
11
3.7
W
Anubis
Kirstieke
Anubis
2
4
16
2.5
W
8
1
12
14
W
Kumbhakarna
Shenzen ssk
Kumbhakarna
2
6
14
1.5
L
Hercules
mazzarty
Hercules
2
4
14
2.25
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,757
Damage
84,001
105,287
Taken
71,850
90,674
Mitigated
48,822
32,051
Healing
30,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,020
1,075
1,452
799
14,677
5,997
1,174
5,368
9,309
43,282
0
L
Cu Chulainn
 
Cu Chulainn
8,912
1,252
2,230
2,351
28,579
33,887
29
7,460
21,119
0
20,934
W
Mercury
Aldhirx
Mercury
9,200
2,315
2,704
2,772
14,713
8,508
2,030
3,281
11,432
0
27,667
L
17,451
8,105
8,792
3,719
14,360
7,212
1,174
3,997
10,363
0
31,269
W
25,308
14,739
2,598
5,181
16,780
8,604
1,442
4,056
12,724
0
55,881
W
Anubis
Kirstieke
Anubis
20,053
89
2,570
3,335
12,035
5,686
658
2,363
9,672
33,896
0
W
20,966
8,084
3,687
4,299
12,173
6,749
1,413
2,695
9,478
0
49,856
W
Kumbhakarna
Shenzen ssk
Kumbhakarna
8,474
208
1,053
2,096
16,149
19,275
33
2,813
13,336
11,453
0
L
Hercules
mazzarty
Hercules
9,325
1,183
460
8,874
30,069
35,844
207
7,085
22,984
317
19,980
L
9,049
2,914
1,871
1,503
17,602
7,734
819
4,617
12,985
0
27,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,307
Gold Earned
62,055
176
Minions Killed
195
0
Camps Cleared
0
1,332,964
Distance Traveled
1,622,370
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,424
672
62
4
0
271,338
3
L
Cu Chulainn
11,092
652
18
1
0
261,844
1
W
Mercury
11,397
670
21
1
0
400,076
1
L
Cupid
11,666
686
27
2
0
258,419
0
W
Izanami
14,380
846
64
4
0
287,867
0
W
Anubis
12,062
710
48
3
0
304,918
3
W
Hou Yi
13,305
783
56
3
0
326,076
2
W
Kumbhakarna
10,911
642
6
0
0
303,433
0
L
Hercules
11,899
700
31
2
0
330,817
0
L
Ullr
12,226
719
38
2
0
210,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role