Player Matchup

Kukulkan
Kukulkan
DIESER_GAMER-
Kukulkan
Level 27
God Stats
10W - 3L
1,341 SR
Queue Stats
13W - 9L
1,442 Elo+
Party 3
Scylla
Scylla
ElChiiKky
Scylla
Level 25
God Stats
22W - 22L
1,357 SR
Queue Stats
22W - 25L
1,253 Elo+
Party 3
Heimdallr
Heimdallr
MAKEIJAN68
Heimdallr
Level 7
God Stats
6W - 7L
1,500 SR
Queue Stats
21W - 24L
1,220 Elo+
Party 3
Fenrir
Fenrir
d4nii_018
Fenrir
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 42L
1,327 Elo+
Party 3
Chaac
Chaac
jhoser-king
Chaac
Level 18
God Stats
29W - 31L
1,426 SR
Queue Stats
31W - 40L
1,250 Elo+
Party 3
Team Averages
Level 27
1,425 SR
1,298 Elo+

VS

Team Averages
Level 50
1,553 SR
1,595 Elo+
Nu Wa
Nu Wa
Ck_sHadez
Nu Wa
Level 39
God Stats
14W - 4L
1,500 SR
Queue Stats
29W - 30L
1,612 Elo+
Party 1
Mulan
Mulan
KawaiiCarbuncle
Mulan
Level 156
God Stats
27W - 24L
1,456 SR
Queue Stats
1,081W - 1,050L
1,482 Elo+
Party 2
Da Ji
Da Ji
blackdragonAS13
Da Ji
Level 4
God Stats
5W - 1L
1,741 SR
Queue Stats
32W - 19L
1,615 Elo+
Party 2
Artemis
Artemis
giv-er-dat-luh
Artemis
Level 29
God Stats
5W - 0L
1,570 SR
Queue Stats
609W - 578L
1,471 Elo+
Solo
Hel
Hel
namii_burglarcat
Hel
Level 23
God Stats
6W - 3L
1,500 SR
Queue Stats
14W - 16L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DIESER_GAMER-
Kukulkan
18
1 / 8 / 5
12,540
965
13,895
20,231
7,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
ElChiiKky
Scylla
19
3 / 5 / 8
13,123
1,009
13,023
18,559
6,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
MAKEIJAN68
Heimdallr
18
1 / 11 / 8
11,793
907
3,648
19,898
8,190
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
d4nii_018
Fenrir
18
6 / 9 / 5
13,141
1,011
11,112
22,323
10,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 8 / 10
11,823
909
7,634
19,881
9,473
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ck_sHadez
Nu Wa
20
7 / 0 / 22
15,325
1,179
22,754
7,788
3,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 4 / 23
15,154
1,166
28,341
20,566
18,480
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
23 / 5 / 13
16,805
1,293
42,598
19,745
10,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 0 / 0
8,350
642
0
0
0
20
1 / 2 / 21
12,706
977
2,542
10,254
7,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
120
11
Kills
41
41
Deaths
11
36
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ck_sHadez
Nu Wa
7
0
22
18
L
Kukulkan
DIESER_GAMER-
Kukulkan
1
8
5
0.44
L
Scylla
ElChiiKky
Scylla
3
5
8
1.4
W
10
4
23
5.38
L
Heimdallr
MAKEIJAN68
Heimdallr
1
11
8
0.45
W
23
5
13
5.9
L
Fenrir
d4nii_018
Fenrir
6
9
5
0.94
W
0
0
0
0
L
0
8
10
0.63
W
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,312
Damage
96,235
100,892
Taken
58,353
41,974
Mitigated
39,653
10,926
Healing
19,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ck_sHadez
Nu Wa
22,754
4,935
0
920
7,788
3,357
0
5,327
2,461
86,472
0
L
Kukulkan
DIESER_GAMER-
Kukulkan
13,895
772
1,257
3,455
20,231
7,810
0
5,036
15,195
77,287
0
L
Scylla
ElChiiKky
Scylla
13,023
986
0
1,092
18,559
6,466
0
4,533
14,026
46,968
0
W
28,341
5,590
0
4,286
20,566
18,480
0
7,422
13,144
0
50,500
L
Heimdallr
MAKEIJAN68
Heimdallr
3,648
2,111
0
0
19,898
8,190
0
4,207
15,691
0
11,602
W
42,598
15,493
0
1,176
19,745
10,630
0
6,942
12,118
0
50,742
L
Fenrir
d4nii_018
Fenrir
11,112
3,169
1,009
1,134
22,323
10,035
0
4,789
17,534
0
19,313
W
0
0
0
0
0
0
0
0
0
0
0
L
7,634
1,501
867
2,112
19,881
9,473
0
6,731
13,150
0
32,590
W
2,542
39
8,724
4,105
10,254
7,186
0
7,227
3,027
19,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,420
Gold Earned
68,340
294
Minions Killed
259
5
Camps Cleared
6
1,179,453
Distance Traveled
895,309
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,325
1,179
154
12
2
238,136
0
L
Kukulkan
12,540
965
140
11
2
217,404
0
L
Scylla
13,123
1,009
83
6
0
257,742
0
W
Mulan
15,154
1,166
41
3
0
215,732
3
L
Heimdallr
11,793
907
14
1
1
203,797
1
W
Da Ji
16,805
1,293
17
1
2
210,072
0
L
Fenrir
13,141
1,011
11
1
0
275,072
0
W
Artemis
8,350
642
0
0
0
0
0
L
Chaac
11,823
909
46
4
2
225,438
5
W
Hel
12,706
977
47
4
2
231,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role