Player Matchup

Thoth
Thoth
 
Thoth
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Ralslan
Ganesha
Level 107
God Stats
2W - 1L
1,835 SR
Queue Stats
72W - 71L
1,467 Elo+
Solo
Anubis
Anubis
efeveysel03
Anubis
Level 24
God Stats
0W - 1L
1,225 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo
Hades
Hades
roman__raphael
Hades
Level 142
God Stats
14W - 7L
1,481 SR
Queue Stats
458W - 444L
1,533 Elo+
Solo
Tyr
Tyr
ztreme69
Tyr
Level 16
God Stats
0W - 1L
1,762 SR
Queue Stats
28W - 29L
1,525 Elo+
Solo
Team Averages
Level 79
1,561 SR
1,550 Elo+

VS

Team Averages
Level 87
1,654 SR
1,667 Elo+
Ne Zha
Ne Zha
BADPETE
Ne Zha
Level 128
God Stats
8W - 4L
1,855 SR
Queue Stats
209W - 188L
1,585 Elo+
Party 1
Ah Puch
Ah Puch
LargeCatz
Ah Puch
Level 88
God Stats
22W - 3L
1,927 SR
Queue Stats
307W - 271L
1,589 Elo+
Party 1
Sol
Sol
SatansLeftPinky
Sol
Level 104
God Stats
3W - 2L
1,491 SR
Queue Stats
486W - 427L
1,602 Elo+
Party 1
Cerberus
Cerberus
griefndor
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 13L
1,783 Elo+
Party 1
Khepri
Khepri
jinngo
Khepri
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 71L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
3 / 6 / 10
11,506
639
12,471
16,026
5,213
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
Ralslan
Ganesha
19
0 / 7 / 12
10,113
562
10,809
21,756
23,904
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
18
3 / 11 / 8
10,854
603
6,313
17,233
8,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 8 / 9
11,263
626
24,244
18,811
9,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 7 / 10
12,375
688
22,859
24,421
32,906
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BADPETE
Ne Zha
20
7 / 8 / 17
12,981
721
18,379
20,678
9,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
LargeCatz
Ah Puch
20
11 / 4 / 17
14,151
786
22,436
18,330
7,964
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 3 / 22
15,739
874
30,481
22,697
11,038
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
griefndor
Cerberus
19
2 / 2 / 27
11,991
666
8,253
22,607
27,069
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Khepri
jinngo
Khepri
19
6 / 6 / 19
12,554
697
6,911
17,335
23,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
141
23
Kills
39
39
Deaths
23
49
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
6
10
1.33
W
Ne Zha
BADPETE
Ne Zha
7
8
17
1.94
W
Ah Puch
LargeCatz
Ah Puch
11
4
17
4.88
L
Ganesha
Ralslan
Ganesha
0
7
12
0.86
W
13
3
22
8
L
Anubis
3
11
8
0.64
W
Cerberus
griefndor
Cerberus
2
2
27
7.75
W
Khepri
jinngo
Khepri
6
6
19
2.58
L
8
8
9
1.56
L
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,696
Damage
86,460
98,247
Taken
101,647
80,253
Mitigated
78,626
28,183
Healing
48,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,471
1,527
1,389
3,006
16,026
5,213
0
10,750
5,276
34,317
0
W
Ne Zha
BADPETE
Ne Zha
18,379
2,807
3,793
5,893
20,678
9,364
945
10,170
10,508
0
32,457
W
Ah Puch
LargeCatz
Ah Puch
22,436
1,175
4,453
3,858
18,330
7,964
885
9,289
9,041
50,088
0
L
Ganesha
Ralslan
Ganesha
10,809
603
499
3,930
21,756
23,904
0
15,757
5,999
24,768
0
W
30,481
4,153
2,738
10,906
22,697
11,038
2,172
11,430
11,267
60,399
0
L
Anubis
6,313
144
1,520
1,239
17,233
8,936
0
14,155
3,078
23,547
0
W
Cerberus
griefndor
Cerberus
8,253
658
1,567
10,813
22,607
27,069
230
13,235
9,372
19,037
0
W
Khepri
jinngo
Khepri
6,911
580
3,800
1,024
17,335
23,191
671
9,713
7,622
15,471
0
L
24,244
266
2,427
5,020
18,811
9,294
0
13,327
5,484
32,355
0
L
22,859
2,961
1,493
7,660
24,421
32,906
0
14,092
10,329
0
35,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,111
Gold Earned
67,416
186
Minions Killed
189
0
Camps Cleared
0
1,372,341
Distance Traveled
1,793,093
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,506
639
79
4
0
271,865
0
W
Ne Zha
12,981
721
22
1
0
340,403
0
W
Ah Puch
14,151
786
61
3
0
355,243
0
L
Ganesha
10,113
562
0
0
0
283,318
0
W
Sol
15,739
874
71
4
0
414,684
0
L
Anubis
10,854
603
46
3
0
238,025
0
W
Cerberus
11,991
666
26
1
0
352,694
0
W
Khepri
12,554
697
9
1
0
330,069
0
L
Hades
11,263
626
28
2
0
268,465
0
L
Tyr
12,375
688
33
2
0
310,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role