Player Matchup
Team Averages
Silver V
Average Tier
Level 89
1,632 SR
931
MMR
VS
Team Averages
Bronze II
Average Tier
Level 80
1,477 SR
735
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
jùoko
Hachiman
9
1 / 0 / 0
4,922
984
1,544
2,873
717
Y10 Bloodforge
+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
B28V6
Ullr
6
0 / 1 / 0
4,095
819
1,089
2,728
790
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Morningstar
+7
Physical Power
+50
Mana
Combat Boots
+10
Physical Power
+12%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,095
819
20
4
0
48,735
1
W
4,922
984
40
8
0
66,876
1