Player Matchup

Jormungandr
Jormungandr
D3r_3cHtE_4
Jormungandr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,315 Elo+
Party 4
Rama
Rama
Happy-Skunky31
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,170 Elo+
Party 2
Hera
Hera
HastDuProblem1v1
Hera
Level 102
God Stats
2W - 0L
1,713 SR
Queue Stats
15W - 19L
1,399 Elo+
Party 4
Amaterasu
Amaterasu
JteRoule2suOklm
Amaterasu
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,425 Elo+
Party 2
Chaac
Chaac
TDAWitz
Chaac
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,459 Elo+
Solo
Team Averages
Level 44
1,543 SR
1,354 Elo+

VS

Team Averages
Level 59
1,405 SR
1,428 Elo+
Geb
Geb
MikailDenniz
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 118L
1,328 Elo+
Solo
He Bo
He Bo
NL LeanFreddo
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 68L
1,480 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NL Mamba
Ah Muzen Cab
Level 109
God Stats
1W - 2L
1,096 SR
Queue Stats
86W - 78L
1,443 Elo+
Party 3
Ah Puch
Ah Puch
cocotier12345
Ah Puch
Level 59
God Stats
1W - 2L
1,431 SR
Queue Stats
31W - 39L
1,388 Elo+
Party 1
Artio
Artio
nicolas88000003
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D3r_3cHtE_4
Jormungandr
20
4 / 5 / 23
13,153
774
12,200
20,358
22,986
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 3 / 12
10,936
643
4,660
11,496
4,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
13 / 4 / 12
13,935
820
25,364
13,037
5,649
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
JteRoule2suOklm
Amaterasu
20
6 / 3 / 19
13,425
790
17,309
29,131
34,901
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
TDAWitz
Chaac
20
6 / 1 / 18
11,967
704
13,323
17,865
15,554
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 9
9,462
557
6,131
15,292
13,619
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 6 / 7
11,275
663
9,321
14,709
5,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
NL Mamba
Ah Muzen Cab
20
7 / 5 / 5
11,907
700
23,798
16,212
7,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
19
4 / 7 / 4
11,503
677
21,392
14,888
5,702
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 8 / 8
9,708
571
6,259
22,217
23,106
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
48
30
Kills
15
16
Deaths
30
84
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
D3r_3cHtE_4
Jormungandr
4
5
23
3.1
W
1
3
12
2.33
W
13
4
12
4.75
W
Amaterasu
JteRoule2suOklm
Amaterasu
6
3
19
5.17
L
2
4
9
1.63
L
2
6
7
0.92
L
Ah Muzen Cab
NL Mamba
Ah Muzen Cab
7
5
5
1.9
W
Chaac
TDAWitz
Chaac
6
1
18
15
L
Ah Puch
4
7
4
0.86
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,856
Damage
66,901
91,887
Taken
83,318
83,420
Mitigated
55,076
49,172
Healing
28,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
D3r_3cHtE_4
Jormungandr
12,200
2,870
6,309
2,875
20,358
22,986
473
7,099
13,259
28,274
0
W
4,660
3,858
1,100
3,348
11,496
4,330
1,587
7,203
4,293
0
20,462
W
25,364
5,510
3,379
2,748
13,037
5,649
731
7,107
5,930
53,445
0
W
Amaterasu
JteRoule2suOklm
Amaterasu
17,309
3,543
0
15,762
29,131
34,901
1,642
13,011
16,120
0
28,546
L
6,131
344
1,055
4,362
15,292
13,619
0
7,054
8,238
12,854
0
L
9,321
1,218
2,747
3,379
14,709
5,295
0
7,028
7,681
20,312
0
L
Ah Muzen Cab
NL Mamba
Ah Muzen Cab
23,798
3,668
2,311
4,853
16,212
7,354
418
6,056
10,156
0
50,490
W
Chaac
TDAWitz
Chaac
13,323
824
4,698
8,953
17,865
15,554
620
7,788
10,077
69
29,375
L
Ah Puch
21,392
876
1,447
2,208
14,888
5,702
0
6,867
8,021
48,407
0
L
6,259
1,014
2,166
4,269
22,217
23,106
0
10,559
11,658
14,843
1,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,416
Gold Earned
53,855
303
Minions Killed
143
0
Camps Cleared
0
1,594,805
Distance Traveled
1,396,889
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,153
774
56
3
0
305,058
1
W
Rama
10,936
643
62
4
0
279,991
0
W
Hera
13,935
820
95
6
0
299,729
0
W
Amaterasu
13,425
790
62
4
0
370,187
1
L
Geb
9,462
557
6
0
0
322,767
5
L
He Bo
11,275
663
25
1
0
261,259
0
L
Ah Muzen Cab
11,907
700
49
3
0
295,047
0
W
Chaac
11,967
704
28
2
0
339,840
5
L
Ah Puch
11,503
677
54
3
0
276,649
0
L
Artio
9,708
571
9
1
0
241,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role