Player Matchup

Arachne
Arachne
Pingvin12
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 50L
1,880 Elo+
Party 2
Izanami
Izanami
SHURSHONOK
Izanami
Level 29
God Stats
8W - 12L
1,713 SR
Queue Stats
30W - 56L
1,609 Elo+
Party 2
Anhur
Anhur
Tranzalor
Anhur
Level 16
God Stats
3W - 8L
1,935 SR
Queue Stats
30W - 78L
1,609 Elo+
Party 2
Chaac
Chaac
Vonni228
Chaac
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 110L
1,479 Elo+
Party 4
Serqet
Serqet
Кашук
Serqet
Level 28
God Stats
2W - 1L
1,757 SR
Queue Stats
43W - 49L
1,487 Elo+
Party 4
Team Averages
Level 22
1,681 SR
1,613 Elo+

VS

Team Averages
Level 13
1,539 SR
1,645 Elo+
Jing Wei
Jing Wei
Akile
Jing Wei
Level 24
God Stats
6W - 1L
1,479 SR
Queue Stats
15W - 15L
1,650 Elo+
Party 1
Rama
Rama
Mamamì
Rama
Level 15
God Stats
5W - 1L
1,738 SR
Queue Stats
30W - 15L
1,638 Elo+
Party 3
Bakasura
Bakasura
Mamamí
Bakasura
Level 15
God Stats
6W - 0L
1,500 SR
Queue Stats
20W - 10L
1,638 Elo+
Party 3
Skadi
Skadi
Vanquishdl
Skadi
Level 6
God Stats
3W - 1L
1,479 SR
Queue Stats
6W - 4L
1,650 Elo+
Party 1
Aphrodite
Aphrodite
iAiho
Aphrodite
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 13L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Pingvin12
Arachne
5
0 / 3 / 0
4,012
401
96
4,259
749
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SHURSHONOK
Izanami
8
0 / 9 / 0
4,622
462
3,952
9,015
2,403
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Tranzalor
Anhur
6
0 / 8 / 0
4,008
401
1,922
6,970
1,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Vonni228
Chaac
8
0 / 3 / 0
4,818
482
1,658
6,492
2,936
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Serqet
Кашук
Serqet
4
0 / 3 / 0
4,059
406
1,251
4,197
842
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Akile
Jing Wei
10
6 / 0 / 5
6,527
653
4,177
3,729
841
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
Mamamì
Rama
12
9 / 0 / 2
7,526
753
7,522
3,784
901
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Mamamí
Bakasura
13
9 / 0 / 1
7,992
799
6,517
7,127
2,410
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
10
1 / 0 / 2
5,877
588
3,885
2,816
803
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
iAiho
Aphrodite
9
1 / 0 / 9
5,910
591
2,813
2,743
1,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
26
26
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Akile
Jing Wei
6
0
5
8.5
W
Rama
Mamamì
Rama
9
0
2
10
W
Bakasura
Mamamí
Bakasura
9
0
1
9.5
L
Arachne
Pingvin12
Arachne
0
3
0
0
L
Izanami
SHURSHONOK
Izanami
0
9
0
0
L
Anhur
Tranzalor
Anhur
0
8
0
0
W
Skadi
1
0
2
2
L
Chaac
Vonni228
Chaac
0
3
0
0
W
Aphrodite
iAiho
Aphrodite
1
0
9
5.5
L
Serqet
Кашук
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,879
Damage
24,914
30,933
Taken
20,199
7,976
Mitigated
6,351
4,787
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Akile
Jing Wei
4,177
3,251
0
1,330
3,729
841
1,805
0
3,729
0
20,255
W
Rama
Mamamì
Rama
7,522
5,978
0
901
3,784
901
5,410
0
3,688
0
39,428
W
Bakasura
Mamamí
Bakasura
6,517
4,536
0
4,334
7,127
2,410
0
0
7,127
0
48,459
L
Arachne
Pingvin12
Arachne
96
0
0
994
4,259
749
0
0
4,215
0
8,959
L
Izanami
SHURSHONOK
Izanami
3,952
3,097
0
266
9,015
2,403
198
2,482
5,969
0
23,239
L
Anhur
Tranzalor
Anhur
1,922
1,140
0
190
6,970
1,046
164
0
6,774
0
11,583
W
Skadi
3,885
2,305
0
718
2,816
803
578
0
2,816
0
18,956
L
Chaac
Vonni228
Chaac
1,658
166
0
2,032
6,492
2,936
66
331
5,812
0
15,721
W
Aphrodite
iAiho
Aphrodite
2,813
1,128
1,470
1,823
2,743
1,396
902
0
2,743
12,137
0
L
Serqet
Кашук
Serqet
1,251
460
0
1,305
4,197
842
0
0
3,977
0
10,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,519
Gold Earned
33,832
135
Minions Killed
281
0
Camps Cleared
0
656,977
Distance Traveled
913,487
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,527
653
44
4
0
175,805
1
W
Rama
7,526
753
80
8
0
173,531
1
W
Bakasura
7,992
799
109
11
0
234,162
1
L
Arachne
4,012
401
15
2
0
127,770
0
L
Izanami
4,622
462
34
3
0
149,378
1
L
Anhur
4,008
401
20
2
0
125,309
0
W
Skadi
5,877
588
33
3
0
151,314
2
L
Chaac
4,818
482
42
4
0
145,228
2
W
Aphrodite
5,910
591
15
2
0
178,675
1
L
Serqet
4,059
406
24
2
0
109,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role