Player Matchup

Ra
Ra
ROBBSTINO
Ra
Level 15
God Stats
7W - 4L
1,397 SR
Queue Stats
9W - 12L
1,376 Elo+
Solo
Hel
Hel
TkarmZ
Hel
Level 15
God Stats
2W - 0L
1,548 SR
Queue Stats
30W - 40L
1,307 Elo+
Solo
Serqet
Serqet
temp-687415
Serqet
Level 18
God Stats
1W - 2L
1,521 SR
Queue Stats
1W - 4L
1,330 Elo+
Solo
Team Averages
Level 16
1,489 SR
1,338 Elo+

VS

Team Averages
Level 17
1,406 SR
1,417 Elo+
Fenrir
Fenrir
MaskedWhisper46
Fenrir
Level 15
God Stats
1W - 4L
1,409 SR
Queue Stats
14W - 33L
1,459 Elo+
Solo
Neith
Neith
SlayGabriel_Br
Neith
Level 8
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Slykite
Izanami
Level 29
God Stats
22W - 27L
1,508 SR
Queue Stats
78W - 105L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 11
11,533
769
6,541
8,074
6,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hel
TkarmZ
Hel
12
8 / 7 / 8
11,183
746
11,797
10,760
3,045
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
12
8 / 2 / 6
11,757
784
10,521
9,744
6,415
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 9 / 3
9,168
611
5,147
16,625
10,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 8 / 5
9,488
633
3,597
9,379
2,411
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Slykite
Izanami
13
7 / 5 / 1
11,257
750
11,653
13,077
3,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
22
Kills
11
12
Deaths
22
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
W
6
3
11
3.83
L
1
8
5
0.44
L
Izanami
Slykite
Izanami
7
5
1
1.5
W
Hel
TkarmZ
Hel
8
7
8
1.71
W
Serqet
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,859
Damage
20,397
28,578
Taken
39,081
16,418
Mitigated
16,843
6,424
Healing
1,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,147
854
0
0
16,625
10,434
0
7,585
8,656
0
12,270
W
6,541
847
1,737
2,678
8,074
6,958
205
0
8,074
28,560
746
L
3,597
2,251
0
116
9,379
2,411
0
6,000
3,033
0
11,519
L
Izanami
Slykite
Izanami
11,653
8,320
0
1,809
13,077
3,998
1,297
4,099
8,047
0
49,567
W
Hel
TkarmZ
Hel
11,797
3,147
932
1,077
10,760
3,045
1,124
176
10,584
33,509
0
W
Serqet
10,521
3,139
0
0
9,744
6,415
700
12
9,732
0
26,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,473
Gold Earned
29,913
118
Minions Killed
109
0
Camps Cleared
0
812,471
Distance Traveled
568,657
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,168
611
5
0
0
227,785
0
W
Ra
11,533
769
47
3
0
254,789
1
L
Neith
9,488
633
9
1
0
115,335
0
L
Izanami
11,257
750
95
6
0
225,537
1
W
Hel
11,183
746
43
3
0
244,533
0
W
Serqet
11,757
784
28
2
0
313,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role