Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GreatCoquiNinja
Ah Muzen Cab
Level 108
God Stats
16W - 9L
1,509 SR
Queue Stats
209W - 209L
1,482 Elo+
Party 2
Cerberus
Cerberus
TWISTED DABBER
Cerberus
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 187L
1,413 Elo+
Solo
Thor
Thor
cj_890310
Thor
Level 107
God Stats
3W - 7L
1,469 SR
Queue Stats
52W - 59L
1,421 Elo+
Party 2
Team Averages
Level 94
1,493 SR
1,438 Elo+

VS

Team Averages
Level 121
1,351 SR
1,396 Elo+
Hel
Hel
LGN Did It
Hel
Level 145
God Stats
2W - 5L
1,535 SR
Queue Stats
284W - 302L
1,347 Elo+
Party 1
Mulan
Mulan
LGNThanostar
Mulan
Level 110
God Stats
1W - 2L
1,311 SR
Queue Stats
31W - 25L
1,451 Elo+
Party 1
Kumbhakarna
Kumbhakarna
savage_player1-g
Kumbhakarna
Level 109
God Stats
1W - 0L
1,206 SR
Queue Stats
12W - 13L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GreatCoquiNinja
Ah Muzen Cab
16
7 / 5 / 7
14,764
703
26,964
24,158
9,040
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
14
8 / 6 / 7
14,621
696
15,645
36,309
33,206
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
14
7 / 13 / 9
14,970
713
12,082
22,202
8,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 16
14,743
702
26,233
27,220
21,775
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
13 / 8 / 6
16,074
765
19,873
21,336
10,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
savage_player1-g
Kumbhakarna
15
5 / 5 / 15
14,773
703
15,443
27,970
25,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
61
22
Kills
24
24
Deaths
22
23
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
GreatCoquiNinja
Ah Muzen Cab
7
5
7
2.1
W
6
9
16
1.56
W
13
8
6
2
L
Cerberus
8
6
7
1.92
L
Thor
7
13
9
0.88
W
Kumbhakarna
savage_player1-g
Kumbhakarna
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,691
Damage
61,549
82,669
Taken
76,526
50,571
Mitigated
58,576
27,877
Healing
28,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
GreatCoquiNinja
Ah Muzen Cab
26,964
16,462
0
8,412
24,158
9,040
1,008
14,015
10,143
0
98,659
W
26,233
2,232
10,062
11,730
27,220
21,775
133
7,836
19,384
65,758
0
W
19,873
5,276
0
2,667
21,336
10,933
1,724
2,920
18,416
0
46,607
L
Cerberus
15,645
1,549
1,062
13,612
36,309
33,206
220
17,631
18,678
44,962
0
L
Thor
12,082
3,152
906
3,885
22,202
8,325
504
10,127
12,075
0
27,509
W
Kumbhakarna
savage_player1-g
Kumbhakarna
15,443
2,608
1,279
2,490
27,970
25,868
635
4,964
23,006
53,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,355
Gold Earned
45,590
182
Minions Killed
190
0
Camps Cleared
0
984,942
Distance Traveled
1,115,046
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,764
703
101
5
0
358,361
1
W
Hel
14,743
702
79
4
0
342,139
2
W
Mulan
16,074
765
47
2
0
362,492
1
L
Cerberus
14,621
696
49
2
0
340,533
2
L
Thor
14,970
713
32
2
0
286,048
0
W
Kumbhakarna
14,773
703
64
3
0
410,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role