Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MikeCasa
Khepri
Level 124
God Stats
86W - 58L
1,642 SR
Queue Stats
275W - 259L
1,521 Elo+
Party 2
Artemis
Artemis
SprokLaMok
Artemis
Level 98
God Stats
39W - 15L
1,591 SR
Queue Stats
296W - 250L
1,514 Elo+
Party 2
Chaac
Chaac
mohammed99
Chaac
Level 104
God Stats
13W - 15L
1,468 SR
Queue Stats
372W - 374L
1,445 Elo+
Solo
Team Averages
Level 126
1,540 SR
1,496 Elo+

VS

Team Averages
Level 132
1,355 SR
1,540 Elo+
Nemesis
Nemesis
Yamakage
Nemesis
Level 147
God Stats
12W - 15L
1,567 SR
Queue Stats
84W - 85L
1,528 Elo+
Solo
Cupid
Cupid
glorioushentai
Cupid
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 26L
1,537 Elo+
Solo
Hercules
Hercules
josue990730
Hercules
Level 143
God Stats
4W - 3L
1,205 SR
Queue Stats
208W - 185L
1,571 Elo+
Party 1
Janus
Janus
music48
Janus
Level 139
God Stats
2W - 3L
1,167 SR
Queue Stats
120W - 124L
1,493 Elo+
Solo
Horus
Horus
rob99jo
Horus
Level 137
God Stats
0W - 1L
1,338 SR
Queue Stats
6W - 6L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
1 / 2 / 0
4,221
603
1,224
2,929
1,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
 
Thor
6
0 / 0 / 2
4,159
594
1,434
2,550
609
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
MikeCasa
Khepri
6
0 / 0 / 2
3,963
566
1,250
2,389
778
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
SprokLaMok
Artemis
6
2 / 1 / 0
3,867
552
2,711
2,002
439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
8
1 / 0 / 0
4,405
629
1,516
2,149
1,328
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Yamakage
Nemesis
7
0 / 1 / 0
3,709
530
503
3,764
809
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 1 / 0
4,000
571
1,478
2,196
422
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
josue990730
Hercules
5
0 / 1 / 1
3,684
526
2,276
4,011
1,127
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
music48
Janus
7
2 / 1 / 0
4,353
622
1,616
2,349
464
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
rob99jo
Horus
1
0 / 0 / 0
2,769
396
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
3
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
0
0.5
W
Thor
 
Thor
0
0
2
1
W
Khepri
MikeCasa
Khepri
0
0
2
1
W
Artemis
SprokLaMok
Artemis
2
1
0
2
L
Nemesis
Yamakage
Nemesis
0
1
0
0
L
1
1
0
1
L
Hercules
josue990730
Hercules
0
1
1
0.5
W
Chaac
1
0
0
1
L
Janus
music48
Janus
2
1
0
2
L
Horus
rob99jo
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,135
Damage
5,873
12,019
Taken
12,320
4,222
Mitigated
2,822
5,223
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,224
0
0
1,309
2,929
1,068
0
1,434
1,495
18,785
0
W
Thor
 
Thor
1,434
570
0
1,438
2,550
609
0
182
2,368
0
18,300
W
Khepri
MikeCasa
Khepri
1,250
113
456
806
2,389
778
0
0
2,389
9,843
0
W
Artemis
SprokLaMok
Artemis
2,711
1,573
0
130
2,002
439
0
0
2,002
0
14,834
L
Nemesis
Yamakage
Nemesis
503
0
0
1,530
3,764
809
0
0
3,764
0
13,410
L
1,478
1,059
140
849
2,196
422
0
265
1,931
0
16,383
L
Hercules
josue990730
Hercules
2,276
813
0
1,366
4,011
1,127
0
985
3,026
0
7,191
W
Chaac
1,516
0
0
1,084
2,149
1,328
366
0
2,149
0
18,866
L
Janus
music48
Janus
1,616
271
0
600
2,349
464
32
1,224
1,125
19,431
0
L
Horus
rob99jo
Horus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,615
Gold Earned
18,515
151
Minions Killed
101
0
Camps Cleared
0
588,009
Distance Traveled
520,088
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,221
603
38
5
0
103,176
2
W
Thor
4,159
594
38
5
0
115,840
2
W
Khepri
3,963
566
15
2
0
126,606
4
W
Artemis
3,867
552
25
4
0
120,557
2
L
Nemesis
3,709
530
26
4
0
156,485
1
L
Cupid
4,000
571
31
4
0
126,410
2
L
Hercules
3,684
526
14
2
0
121,838
0
W
Chaac
4,405
629
35
5
0
121,830
1
L
Janus
4,353
622
30
4
0
115,355
0
L
Horus
2,769
396
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role