Player Matchup

Zhong Kui
Zhong Kui
DarkonSA
Zhong Kui
Level 160
God Stats
9W - 6L
1,592 SR
Queue Stats
223W - 241L
1,532 Elo+
Solo
Ravana
Ravana
LOC0 DOMINATOR
Ravana
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 41L
1,379 Elo+
Party 2
Geb
Geb
Ruby Ki
Geb
Level 141
God Stats
2W - 1L
1,683 SR
Queue Stats
35W - 31L
1,412 Elo+
Party 2
Ymir
Ymir
StocksDemon935
Ymir
Level 87
God Stats
1W - 1L
1,313 SR
Queue Stats
99W - 88L
1,595 Elo+
Solo
Hades
Hades
YOURxxASSASSIN
Hades
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 118L
1,521 Elo+
Solo
Team Averages
Level 119
1,517 SR
1,488 Elo+

VS

Team Averages
Level 124
1,475 SR
1,520 Elo+
Odin
Odin
 
Odin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
A Yuge Goonch
Sol
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
481W - 483L
1,536 Elo+
Solo
Anhur
Anhur
TunedAR
Anhur
Level 149
God Stats
2W - 5L
1,374 SR
Queue Stats
290W - 279L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
UppermostRex46
Zhong Kui
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 84L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkonSA
Zhong Kui
19
5 / 6 / 19
11,975
704
17,326
15,401
17,143
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
15 / 4 / 16
14,641
861
24,646
15,284
10,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
20
5 / 4 / 25
12,205
718
11,531
15,126
20,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
2 / 5 / 24
11,507
677
12,087
19,753
27,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 7 / 16
12,107
712
21,661
16,603
12,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
3 / 8 / 16
11,793
694
8,699
27,167
35,387
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
 
Nemesis
18
6 / 5 / 9
11,273
663
10,187
20,421
27,469
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 6 / 13
12,193
717
19,665
17,574
7,108
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
TunedAR
Anhur
19
6 / 7 / 10
11,988
705
12,576
16,778
6,683
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
UppermostRex46
Zhong Kui
20
4 / 8 / 12
12,361
727
12,222
20,079
11,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
83
34
Kills
23
26
Deaths
34
100
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
8
16
1.38
L
Nemesis
 
Nemesis
6
5
9
2.1
L
4
6
13
1.75
W
Zhong Kui
DarkonSA
Zhong Kui
5
6
19
2.42
W
15
4
16
5.75
W
Geb
5
4
25
4.38
W
2
5
24
2.8
L
Anhur
TunedAR
Anhur
6
7
10
1.57
L
Zhong Kui
UppermostRex46
Zhong Kui
4
8
12
1.25
W
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,251
Damage
63,349
82,167
Taken
102,019
87,574
Mitigated
87,726
28,265
Healing
37,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,699
1,525
3,316
6,653
27,167
35,387
200
15,463
11,704
1,470
20,951
L
Nemesis
 
Nemesis
10,187
3,011
2,757
6,783
20,421
27,469
585
11,896
8,525
0
17,714
L
19,665
6,044
1,932
5,814
17,574
7,108
1,215
10,742
6,832
50,098
0
W
Zhong Kui
DarkonSA
Zhong Kui
17,326
2,533
2,386
3,665
15,401
17,143
2,391
5,082
10,319
32,545
0
W
24,646
7,209
2,618
4,046
15,284
10,552
1,942
6,631
8,653
0
53,886
W
Geb
11,531
1,542
2,291
1,919
15,126
20,043
776
6,866
7,997
25,899
246
W
12,087
1,873
2,943
1,509
19,753
27,020
1,026
7,282
12,471
25,882
0
L
Anhur
TunedAR
Anhur
12,576
3,187
3,058
1,750
16,778
6,683
999
10,478
6,300
0
22,670
L
Zhong Kui
UppermostRex46
Zhong Kui
12,222
1,283
1,112
4,475
20,079
11,079
365
13,903
6,176
23,785
0
W
21,661
1,863
2,556
4,332
16,603
12,816
794
7,214
9,389
32,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,435
Gold Earned
59,608
158
Minions Killed
154
0
Camps Cleared
0
1,341,815
Distance Traveled
1,238,118
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,793
694
22
1
0
232,053
1
L
Nemesis
11,273
663
15
1
0
274,564
0
L
Sol
12,193
717
62
4
0
246,254
2
W
Zhong Kui
11,975
704
34
2
0
253,878
3
W
Ravana
14,641
861
60
4
0
314,583
5
W
Geb
12,205
718
20
1
0
288,812
2
W
Ymir
11,507
677
20
1
0
251,429
0
L
Anhur
11,988
705
28
2
0
241,733
1
L
Zhong Kui
12,361
727
27
2
0
243,514
2
W
Hades
12,107
712
24
1
0
233,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role