Player Matchup

Bacchus
Bacchus
blackfeet1985
Bacchus
Level 29
God Stats
22W - 29L
1,446 SR
Queue Stats
208W - 326L
1,248 Elo+
Solo
Nox
Nox
yungCrystaI
Nox
Level 13
God Stats
0W - 2L
1,267 SR
Queue Stats
39W - 56L
1,239 Elo+
Party 2
Bakasura
Bakasura
yungMushrooms
Bakasura
Level 26
God Stats
0W - 1L
1,478 SR
Queue Stats
61W - 62L
1,161 Elo+
Party 2
Team Averages
Level 23
1,397 SR
1,216 Elo+

VS

Team Averages
Level 31
1,409 SR
1,279 Elo+
Hachiman
Hachiman
CheckedAphid345
Hachiman
Level 26
God Stats
17W - 17L
1,282 SR
Queue Stats
300W - 278L
1,251 Elo+
Party 1
Achilles
Achilles
MTN WREX
Achilles
Level 43
God Stats
11W - 6L
1,467 SR
Queue Stats
123W - 116L
1,272 Elo+
Party 1
Chang'e
Chang'e
PanickedMedic
Chang'e
Level 25
God Stats
15W - 23L
1,478 SR
Queue Stats
24W - 36L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
2 / 0 / 5
9,212
614
4,924
7,648
5,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 2 / 4
9,006
600
4,993
4,883
1,785
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
yungMushrooms
Bakasura
9
2 / 2 / 3
8,844
590
4,185
11,756
4,214
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 3 / 2
9,377
625
7,288
6,819
2,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
MTN WREX
Achilles
10
0 / 3 / 3
8,380
559
5,187
11,696
10,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
10
2 / 1 / 2
9,117
608
4,931
7,303
2,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
6
Kills
4
4
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
2
3
2
1
W
Achilles
MTN WREX
Achilles
0
3
3
0.5
W
Chang'e
2
1
2
3
L
Bacchus
2
0
5
4.5
L
2
2
4
2
L
Bakasura
yungMushrooms
Bakasura
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,102
Damage
17,406
24,287
Taken
25,818
11,090
Mitigated
15,372
5,801
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
7,288
4,754
0
152
6,819
2,228
0
1,898
4,921
0
31,877
W
Achilles
MTN WREX
Achilles
5,187
2,103
712
1,241
11,696
10,774
1,186
4,667
6,631
0
17,769
W
Chang'e
4,931
427
5,336
3,745
7,303
2,370
1,141
3,402
3,901
35,010
0
L
Bacchus
4,924
44
456
1,169
7,648
5,091
0
1,257
6,391
25,768
0
L
4,993
41
0
611
4,883
1,785
0
659
4,224
28,168
0
L
Bakasura
yungMushrooms
Bakasura
4,185
2,814
220
3,345
11,756
4,214
56
3,031
8,725
0
10,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,062
Gold Earned
26,874
132
Minions Killed
135
0
Camps Cleared
0
756,059
Distance Traveled
819,072
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,377
625
53
4
0
263,272
0
W
Achilles
8,380
559
28
2
0
275,665
1
W
Chang'e
9,117
608
54
4
0
280,135
0
L
Bacchus
9,212
614
43
3
0
290,513
6
L
Nox
9,006
600
53
4
0
215,593
1
L
Bakasura
8,844
590
36
2
0
249,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role