Player Matchup

Odin
Odin
Sinvey
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,377 Elo+
Party 1
Fenrir
Fenrir
Sniper_Soldier2
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,740 Elo+
Party 1
Baron Samedi
Baron Samedi
pheelop
Baron Samedi
Level 126
God Stats
31W - 29L
1,708 SR
Queue Stats
137W - 125L
1,593 Elo+
Party 1
Team Averages
Level 93
1,569 SR
1,570 Elo+

VS

Team Averages
Level 84
1,546 SR
1,554 Elo+
Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Elysia-878
Jing Wei
Level 28
God Stats
14W - 8L
1,638 SR
Queue Stats
36W - 27L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Sinvey
Odin
15
3 / 4 / 8
13,696
623
5,007
18,671
20,591
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
14 / 6 / 5
15,856
721
14,789
19,114
7,899
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
pheelop
Baron Samedi
16
6 / 6 / 8
14,181
645
19,354
24,860
12,159
Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
7 / 8 / 2
14,428
656
20,010
25,158
20,778
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
 
Zeus
15
5 / 8 / 6
14,003
637
20,911
14,559
3,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Elysia-878
Jing Wei
15
3 / 7 / 8
14,166
644
8,336
11,551
2,920
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
23
Kills
15
16
Deaths
23
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
8
2
1
L
Zeus
 
Zeus
5
8
6
1
L
Jing Wei
Elysia-878
Jing Wei
3
7
8
1
W
Odin
Sinvey
Odin
3
4
8
1.75
W
14
6
5
2.75
W
Baron Samedi
pheelop
Baron Samedi
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,150
Damage
49,257
62,645
Taken
51,268
40,649
Mitigated
27,241
20,933
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
20,010
6,416
0
8,649
25,158
20,778
347
9,852
15,306
0
65,740
L
Zeus
 
Zeus
20,911
1,685
0
2,472
14,559
3,543
358
5,736
8,823
70,793
0
L
Jing Wei
Elysia-878
Jing Wei
8,336
7,663
0
0
11,551
2,920
243
3,808
7,743
0
28,247
W
Odin
Sinvey
Odin
5,007
1,917
0
4,482
18,671
20,591
1,244
5,768
12,903
0
34,024
W
14,789
3,183
0
1,504
19,114
7,899
1,165
7,352
11,762
0
52,933
W
Baron Samedi
pheelop
Baron Samedi
19,354
1,130
3,574
11,373
24,860
12,159
575
8,106
16,754
68,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,733
Gold Earned
42,597
208
Minions Killed
245
0
Camps Cleared
0
1,088,625
Distance Traveled
1,035,826
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,428
656
78
4
0
366,725
2
L
Zeus
14,003
637
106
5
0
334,913
2
L
Jing Wei
14,166
644
61
3
0
334,188
1
W
Odin
13,696
623
77
4
0
373,501
7
W
Fenrir
15,856
721
56
3
0
362,755
1
W
Baron Samedi
14,181
645
75
3
0
352,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role