Player Matchup

Arachne
Arachne
 
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,392 Elo+
Party 2
Ra
Ra
Call 2 Holic
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,720 Elo+
Party 2
Sun Wukong
Sun Wukong
Monka Robot
Sun Wukong
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,493 Elo+
Party 2
Team Averages
Level 12
1,500 SR
1,535 Elo+

VS

Team Averages
Level 40
1,454 SR
1,463 Elo+
Neith
Neith
Curlysmile101
Neith
Level 17
God Stats
2W - 5L
1,544 SR
Queue Stats
133W - 131L
1,369 Elo+
Party 1
Nox
Nox
Dr LochAPuss
Nox
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 74L
1,476 Elo+
Party 1
Ares
Ares
SortaRac isTony
Ares
Level 27
God Stats
2W - 5L
1,319 SR
Queue Stats
198W - 164L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
13 / 4 / 4
13,599
756
16,504
15,703
5,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 1 / 13
11,883
660
11,144
11,786
4,475
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Monka Robot
Sun Wukong
14
6 / 0 / 10
12,143
675
9,636
16,555
20,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
11,424
635
14,037
15,470
8,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 7 / 3
10,704
595
9,432
12,287
5,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 6 / 3
10,427
579
9,936
19,326
24,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
20
Kills
5
5
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
4
4
3.75
W
1
1
13
7.5
L
3
7
1
0.5
L
1
7
3
0.36
W
Sun Wukong
Monka Robot
Sun Wukong
6
0
10
11
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,284
Damage
33,405
44,044
Taken
47,083
30,470
Mitigated
37,933
24,427
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,504
14,307
0
4,094
15,703
5,832
1,408
6,034
9,669
0
51,022
W
11,144
236
9,362
7,524
11,786
4,475
406
5,911
5,875
68,050
0
L
14,037
6,304
0
4,760
15,470
8,020
88
4,011
11,459
0
50,056
L
9,432
1,575
1,062
1,224
12,287
5,887
918
3,389
8,898
42,401
0
W
Sun Wukong
Monka Robot
Sun Wukong
9,636
1,687
0
3,447
16,555
20,163
417
7,511
9,044
0
27,957
L
9,936
515
0
0
19,326
24,026
274
3,839
15,487
28,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,625
Gold Earned
32,555
203
Minions Killed
200
0
Camps Cleared
0
1,035,261
Distance Traveled
836,746
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,599
756
56
3
0
333,877
2
W
Ra
11,883
660
116
6
0
361,542
6
L
Neith
11,424
635
86
5
0
273,419
0
L
Nox
10,704
595
84
5
0
282,867
6
W
Sun Wukong
12,143
675
31
2
0
339,842
0
L
Ares
10,427
579
30
2
0
280,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role