Player Matchup

Erlang Shen
Erlang Shen
DonYojo
Erlang Shen
Level 29
God Stats
6W - 5L
1,476 SR
Queue Stats
27W - 16L
1,396 Elo+
Solo
Anhur
Anhur
Insane_Krazi
Anhur
Level 16
God Stats
7W - 10L
1,440 SR
Queue Stats
14W - 24L
1,292 Elo+
Solo
Serqet
Serqet
KINGsGAMB1T
Serqet
Level 28
God Stats
7W - 3L
1,870 SR
Queue Stats
198W - 188L
1,365 Elo+
Party 1
Ganesha
Ganesha
RubyMold4169200
Ganesha
Level 13
God Stats
8W - 8L
1,500 SR
Queue Stats
258W - 315L
1,173 Elo+
Solo
Hel
Hel
nutinmytrunk
Hel
Level 26
God Stats
32W - 26L
1,568 SR
Queue Stats
351W - 341L
1,382 Elo+
Party 1
Team Averages
Level 22
1,571 SR
1,322 Elo+

VS

Team Averages
Level 20
1,697 SR
1,368 Elo+
Kukulkan
Kukulkan
BlackWolf818
Kukulkan
Level 19
God Stats
5W - 2L
1,694 SR
Queue Stats
97W - 88L
1,435 Elo+
Party 3
Bakasura
Bakasura
Legechder15
Bakasura
Level 18
God Stats
0W - 1L
1,508 SR
Queue Stats
7W - 13L
1,268 Elo+
Solo
Horus
Horus
NSD Dusk
Horus
Level 27
God Stats
4W - 3L
1,783 SR
Queue Stats
57W - 53L
1,235 Elo+
Party 2
Sun Wukong
Sun Wukong
PsychKiller069
Sun Wukong
Level 17
God Stats
1W - 2L
1,716 SR
Queue Stats
60W - 47L
1,453 Elo+
Party 3
Cernunnos
Cernunnos
SnakeToxinFX
Cernunnos
Level 17
God Stats
17W - 11L
1,783 SR
Queue Stats
25W - 23L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DonYojo
Erlang Shen
20
8 / 5 / 5
15,847
466
23,387
34,636
31,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 12 / 7
14,139
416
22,778
28,133
12,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
20
17 / 4 / 14
20,040
589
27,481
29,412
16,764
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 10 / 25
16,588
488
28,699
46,021
42,071
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
23 / 4 / 17
19,670
579
48,619
39,201
33,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlackWolf818
Kukulkan
20
7 / 14 / 1
14,812
436
33,076
27,403
9,919
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bakasura
Legechder15
Bakasura
19
7 / 9 / 3
13,554
399
18,411
37,838
31,217
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Horus
NSD Dusk
Horus
20
6 / 9 / 9
16,412
483
16,281
39,949
57,255
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
PsychKiller069
Sun Wukong
20
6 / 9 / 6
14,310
421
30,746
35,492
26,507
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
SnakeToxinFX
Cernunnos
20
9 / 11 / 7
15,636
460
42,499
35,801
14,802
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
61
52
Kills
35
35
Deaths
52
68
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BlackWolf818
Kukulkan
7
14
1
0.54
W
Erlang Shen
DonYojo
Erlang Shen
8
5
5
2.1
W
2
12
7
0.46
W
Serqet
17
4
14
6
L
Bakasura
Legechder15
Bakasura
7
9
3
0.94
L
Horus
NSD Dusk
Horus
6
9
9
1.17
L
Sun Wukong
PsychKiller069
Sun Wukong
6
9
6
1
W
2
10
25
1.45
L
Cernunnos
SnakeToxinFX
Cernunnos
9
11
7
1.14
W
23
4
17
7.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,964
Damage
141,013
177,403
Taken
176,483
136,472
Mitigated
139,700
79,596
Healing
27,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BlackWolf818
Kukulkan
33,076
4,951
0
0
27,403
9,919
794
12,311
14,954
122,504
0
W
Erlang Shen
DonYojo
Erlang Shen
23,387
11,844
0
12,752
34,636
31,354
1,513
5,272
29,297
0
85,586
W
22,778
12,365
0
4,579
28,133
12,851
2,709
9,843
18,037
0
85,104
W
Serqet
27,481
10,055
1,583
10,376
29,412
16,764
1,086
1,378
27,887
0
118,889
L
Bakasura
Legechder15
Bakasura
18,411
13,738
0
4,431
37,838
31,217
1,190
16,631
20,847
0
48,431
L
Horus
NSD Dusk
Horus
16,281
8,390
2,338
5,727
39,949
57,255
525
16,765
21,080
0
59,541
L
Sun Wukong
PsychKiller069
Sun Wukong
30,746
10,210
0
5,227
35,492
26,507
1,982
12,334
22,606
0
83,216
W
28,699
3,360
1,394
6,469
46,021
42,071
853
5,945
39,696
83,956
0
L
Cernunnos
SnakeToxinFX
Cernunnos
42,499
23,668
0
10,159
35,801
14,802
2,185
19,277
15,950
0
122,027
W
48,619
6,239
17,434
25,009
39,201
33,432
2,248
10,638
28,482
163,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,284
Gold Earned
74,724
610
Minions Killed
587
0
Camps Cleared
0
3,000,721
Distance Traveled
2,535,358
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,812
436
180
5
0
419,469
3
W
Erlang Shen
15,847
466
96
3
0
617,615
2
W
Anhur
14,139
416
98
3
0
426,819
0
W
Serqet
20,040
589
152
4
0
743,192
4
L
Bakasura
13,554
399
84
2
0
582,682
1
L
Horus
16,412
483
56
2
0
561,658
2
L
Sun Wukong
14,310
421
111
3
0
492,187
3
W
Ganesha
16,588
488
41
1
0
552,827
1
L
Cernunnos
15,636
460
156
5
0
479,362
2
W
Hel
19,670
579
223
7
0
660,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role