Player Matchup

Cerberus
Cerberus
Awwtist
Cerberus
Level 23
God Stats
2W - 4L
1,517 SR
Queue Stats
3W - 6L
1,764 Elo+
Party 1
Hachiman
Hachiman
Marti575
Hachiman
Level 17
God Stats
0W - 1L
1,192 SR
Queue Stats
2W - 3L
1,764 Elo+
Party 1
Anubis
Anubis
Sacrosaintos
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,499 Elo+
Party 1
Team Averages
Level 36
1,403 SR
1,676 Elo+

VS

Team Averages
Level 55
1,609 SR
1,462 Elo+
Merlin
Merlin
ExxoticCreed
Merlin
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,398 Elo+
Party 2
Chaac
Chaac
LittlePyeGuy
Chaac
Level 22
God Stats
8W - 2L
1,827 SR
Queue Stats
140W - 115L
1,476 Elo+
Solo
Pele
Pele
MikeyBlanch
Pele
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Awwtist
Cerberus
11
3 / 2 / 9
10,490
699
6,936
13,972
13,837
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Marti575
Hachiman
12
2 / 5 / 9
9,740
649
5,574
11,707
4,042
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
13
6 / 5 / 5
10,962
731
11,793
13,123
6,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 4 / 9
11,299
753
14,599
9,646
2,429
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 5 / 5
11,080
739
8,218
10,939
3,752
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 4
10,780
719
7,910
10,961
2,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
11
Kills
12
12
Deaths
12
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Awwtist
Cerberus
3
2
9
3.75
W
Merlin
3
4
9
1.88
W
6
5
5
1.7
L
Hachiman
Marti575
Hachiman
2
5
9
1.3
W
3
3
4
1.67
L
Anubis
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,303
Damage
30,727
38,802
Taken
31,546
24,225
Mitigated
8,693
9,087
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Awwtist
Cerberus
6,936
462
0
1,909
13,972
13,837
108
3,092
10,880
18,399
0
W
Merlin
14,599
965
0
2,547
9,646
2,429
183
5,593
4,053
57,235
0
W
8,218
2,393
0
2,986
10,939
3,752
573
6,581
4,358
0
18,017
L
Hachiman
Marti575
Hachiman
5,574
3,228
0
2,140
11,707
4,042
865
4,819
6,888
0
23,365
W
7,910
1,596
0
2,146
10,961
2,512
1,185
6,651
4,310
0
63,290
L
Anubis
11,793
545
0
5,038
13,123
6,346
308
6,708
6,415
46,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,192
Gold Earned
33,159
153
Minions Killed
215
0
Camps Cleared
0
777,861
Distance Traveled
886,015
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,490
699
28
2
0
291,267
0
W
Merlin
11,299
753
103
7
0
274,481
0
W
Chaac
11,080
739
19
1
0
301,666
1
L
Hachiman
9,740
649
47
3
0
235,123
0
W
Pele
10,780
719
93
6
0
309,868
3
L
Anubis
10,962
731
78
5
0
251,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role