Player Matchup

Ymir
Ymir
FLAPPFAKE
Ymir
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 7L
1,420 Elo+
Party 2
Neith
Neith
GreenGoXD
Neith
Level 121
God Stats
7W - 4L
1,508 SR
Queue Stats
376W - 479L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
Murakezh
Kukulkan
Level 17
God Stats
8W - 3L
1,551 SR
Queue Stats
13W - 11L
1,471 Elo+
Party 2
Team Averages
Level 52
1,520 SR
1,443 Elo+

VS

Team Averages
Level 45
1,647 SR
1,424 Elo+
Sobek
Sobek
Kuhltist
Sobek
Level 45
God Stats
3W - 5L
1,723 SR
Queue Stats
5W - 6L
1,504 Elo+
Party 1
Chang'e
Chang'e
Kunozz
Chang'e
Level 24
God Stats
4W - 6L
1,659 SR
Queue Stats
7W - 9L
1,385 Elo+
Party 1
Mercury
Mercury
SnipeDGAF
Mercury
Level 66
God Stats
2W - 6L
1,559 SR
Queue Stats
7W - 9L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 13 / 11
19,983
588
17,753
39,336
53,695
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
GreenGoXD
Neith
20
6 / 6 / 10
21,101
621
27,074
15,231
8,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
Murakezh
Kukulkan
19
9 / 4 / 7
21,247
625
26,348
12,423
6,293
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kuhltist
Sobek
19
3 / 2 / 20
21,681
638
12,813
37,999
67,521
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Kunozz
Chang'e
18
7 / 7 / 12
20,094
591
11,792
23,935
8,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
SnipeDGAF
Mercury
20
13 / 7 / 8
22,546
663
27,864
30,137
12,167
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
16
Kills
23
23
Deaths
16
28
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
13
11
0.5
W
Neith
GreenGoXD
Neith
6
6
10
1.83
L
Sobek
Kuhltist
Sobek
3
2
20
6.5
L
Chang'e
Kunozz
Chang'e
7
7
12
1.86
W
Kukulkan
Murakezh
Kukulkan
9
4
7
3.13
L
Mercury
SnipeDGAF
Mercury
13
7
8
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,175
Damage
52,469
66,990
Taken
92,071
68,638
Mitigated
88,488
7,755
Healing
46,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
17,753
1,584
1,100
1,922
39,336
53,695
0
12,387
26,949
72,651
0
W
Neith
GreenGoXD
Neith
27,074
10,954
0
3,901
15,231
8,650
2,666
6,173
9,058
0
125,161
L
Sobek
Kuhltist
Sobek
12,813
910
0
8,430
37,999
67,521
902
16,777
21,222
67,251
0
L
Chang'e
Kunozz
Chang'e
11,792
2,215
22,688
11,134
23,935
8,800
694
15,383
8,552
76,068
0
W
Kukulkan
Murakezh
Kukulkan
26,348
1,612
0
832
12,423
6,293
331
6,401
6,022
113,732
0
L
Mercury
SnipeDGAF
Mercury
27,864
13,332
906
3,243
30,137
12,167
2,651
15,161
14,976
0
176,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,331
Gold Earned
64,321
350
Minions Killed
344
0
Camps Cleared
0
1,535,085
Distance Traveled
1,818,483
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
19,983
588
67
2
0
514,904
5
W
Neith
21,101
621
154
5
0
513,707
5
L
Sobek
21,681
638
49
1
0
652,841
8
L
Chang'e
20,094
591
99
3
0
553,541
1
W
Kukulkan
21,247
625
129
4
0
506,474
4
L
Mercury
22,546
663
196
6
0
612,101
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role