Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 30
God Stats
0W - 1L
1,399 SR
Queue Stats
24W - 40L
1,290 Elo+
Solo
Neith
Neith
BigOleRyan
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,500 Elo+
Party 2
Mercury
Mercury
ForTheMightOfGod
Mercury
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 60L
1,231 Elo+
Party 2
Heimdallr
Heimdallr
ItzSpyI
Heimdallr
Level 22
God Stats
12W - 6L
1,329 SR
Queue Stats
336W - 338L
1,261 Elo+
Solo
Jormungandr
Jormungandr
StanT20
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,544 Elo+
Party 2
Team Averages
Level 20
1,446 SR
1,365 Elo+

VS

Team Averages
Level 17
1,536 SR
1,296 Elo+
Apollo
Apollo
Aldormor
Apollo
Level 22
God Stats
18W - 11L
1,484 SR
Queue Stats
40W - 29L
1,263 Elo+
Party 1
Horus
Horus
Cloaked4aReason
Horus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 115L
1,321 Elo+
Solo
Xing Tian
Xing Tian
Nimbleturd
Xing Tian
Level 18
God Stats
10W - 3L
1,694 SR
Queue Stats
28W - 24L
1,242 Elo+
Party 1
Thoth
Thoth
PLC_eletrorisa
Thoth
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,156 Elo+
Solo
Bakasura
Bakasura
YouTube-HDChaos
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
4 / 3 / 3
10,674
485
5,980
17,146
7,557
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
16
5 / 5 / 6
10,641
484
11,525
10,641
3,951
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 8 / 7
9,884
449
12,763
14,724
5,111
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
ItzSpyI
Heimdallr
16
8 / 10 / 1
10,913
496
13,434
17,243
7,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
StanT20
Jormungandr
14
3 / 9 / 6
9,161
416
6,532
19,226
11,481
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aldormor
Apollo
20
20 / 4 / 5
13,704
623
24,334
16,582
7,804
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 11
9,952
452
7,634
15,083
7,449
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Nimbleturd
Xing Tian
17
6 / 3 / 15
12,573
572
12,259
21,990
31,963
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 8 / 5
9,425
428
6,021
10,536
6,532
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
13
4 / 9 / 9
10,046
457
8,647
15,042
5,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
79
26
Kills
34
35
Deaths
28
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
3
3
1.83
W
Apollo
Aldormor
Apollo
20
4
5
5.63
L
Neith
5
5
6
1.6
W
1
4
11
1.63
L
6
8
7
1.19
L
Heimdallr
ItzSpyI
Heimdallr
8
10
1
0.85
W
Xing Tian
Nimbleturd
Xing Tian
6
3
15
4.5
W
3
8
5
0.69
L
Jormungandr
StanT20
Jormungandr
3
9
6
0.67
W
Bakasura
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,234
Damage
58,895
78,980
Taken
79,233
35,978
Mitigated
59,613
7,199
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,980
3,288
0
2,712
17,146
7,557
564
5,010
12,136
0
46,649
W
Apollo
Aldormor
Apollo
24,334
18,761
0
2,866
16,582
7,804
8,438
771
15,657
0
97,703
L
Neith
11,525
6,926
0
1,729
10,641
3,951
453
2,817
7,574
0
57,233
W
7,634
4,360
2,760
5,301
15,083
7,449
900
1,933
13,089
0
44,999
L
12,763
7,935
0
0
14,724
5,111
453
3,386
11,170
0
31,498
L
Heimdallr
ItzSpyI
Heimdallr
13,434
5,490
0
2,119
17,243
7,878
4,292
2,916
14,327
0
66,882
W
Xing Tian
Nimbleturd
Xing Tian
12,259
1,173
0
1,790
21,990
31,963
228
944
20,570
29,725
0
W
6,021
964
0
0
10,536
6,532
995
1,581
8,878
18,427
0
L
Jormungandr
StanT20
Jormungandr
6,532
2,523
0
639
19,226
11,481
113
4,151
14,478
25,610
0
W
Bakasura
8,647
6,214
0
2,551
15,042
5,865
588
1,303
13,659
0
28,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,273
Gold Earned
55,700
363
Minions Killed
292
0
Camps Cleared
0
1,719,441
Distance Traveled
1,948,901
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,674
485
94
4
0
410,512
3
W
Apollo
13,704
623
153
7
0
414,034
0
L
Neith
10,641
484
95
4
0
311,598
5
W
Horus
9,952
452
48
2
0
387,958
1
L
Mercury
9,884
449
34
2
0
367,724
0
L
Heimdallr
10,913
496
112
5
0
342,368
4
W
Xing Tian
12,573
572
27
1
0
495,254
4
W
Thoth
9,425
428
21
1
0
303,997
0
L
Jormungandr
9,161
416
28
1
0
287,239
6
W
Bakasura
10,046
457
43
2
0
347,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role