Player Matchup

Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 42
God Stats
1W - 1L
1,443 SR
Queue Stats
20W - 25L
751 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 42
1,443 SR
751 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 65
1,600 SR
784 MMR
Izanami
Izanami
Bronze I
Showtime Devil
Izanami
Bronze I
Level 65
God Stats
11W - 4L
1,600 SR
Queue Stats
18W - 24L
784 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
1
0 / 0 / 0
450
450
0
0
0
Bans
AresAnubisCamazotzMerlinCu Chulainn

VS

Bans
RaYemojaHadesAh Muzen CabZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
2,290
2,290
0
532
105
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

0
Damage
0
0
Taken
532
0
Mitigated
105
0
Healing
438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
438
532
105
0
32
500
0
5,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

450
Gold Earned
2,290
0
Minions Killed
11
0
Camps Cleared
0
0
Distance Traveled
22,126
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
450
450
0
0
0
0
0
W
Izanami
2,290
2,290
11
11
0
22,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role