Player Matchup

Chang'e
Chang'e
GhOsTs_KiLL
Chang'e
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,463 Elo+
Party 2
Hel
Hel
Iceberg__Slimm
Hel
Level 102
God Stats
0W - 2L
1,149 SR
Queue Stats
117W - 92L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
R0ADI3L0CK
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,183 Elo+
Party 2
Ra
Ra
SENDem2HEAVEN
Ra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,384 Elo+
Party 2
Aphrodite
Aphrodite
oic869
Aphrodite
Level 109
God Stats
2W - 1L
1,827 SR
Queue Stats
121W - 94L
1,495 Elo+
Party 2
Team Averages
Level 98
1,495 SR
1,403 Elo+

VS

Team Averages
Level 105
1,593 SR
1,474 Elo+
Tyr
Tyr
BkBuSiNeSs
Tyr
Level 115
God Stats
2W - 1L
1,590 SR
Queue Stats
123W - 75L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
Doykia
Ah Puch
Level 120
God Stats
6W - 1L
1,740 SR
Queue Stats
175W - 114L
1,494 Elo+
Party 1
Ravana
Ravana
Dr MadeWell
Ravana
Level 103
God Stats
4W - 3L
1,476 SR
Queue Stats
54W - 62L
1,455 Elo+
Solo
Heimdallr
Heimdallr
Urbanjugglr3
Heimdallr
Level 88
God Stats
1W - 1L
1,691 SR
Queue Stats
31W - 27L
1,417 Elo+
Party 1
Merlin
Merlin
uberleet77
Merlin
Level 101
God Stats
31W - 35L
1,468 SR
Queue Stats
235W - 240L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GhOsTs_KiLL
Chang'e
19
2 / 5 / 2
13,482
843
15,111
29,156
9,286
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 9 / 4
15,105
944
18,842
28,859
10,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
R0ADI3L0CK
Baron Samedi
19
0 / 13 / 4
12,754
797
7,091
28,386
11,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 1 / 3
14,733
921
15,521
18,198
6,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
oic869
Aphrodite
20
0 / 4 / 9
13,590
849
7,948
26,533
20,671
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 21
14,483
905
12,513
16,529
38,547
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Doykia
Ah Puch
20
13 / 0 / 16
17,063
1,066
51,699
9,089
3,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
20
6 / 5 / 14
14,727
920
7,896
14,784
10,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Urbanjugglr3
Heimdallr
20
4 / 5 / 24
15,408
963
25,351
19,221
12,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
uberleet77
Merlin
20
4 / 3 / 15
14,323
895
29,611
14,030
5,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
122
13
Kills
32
32
Deaths
13
22
Assists
90
Player
Kills
Deaths
Assists
KDA
W
5
0
21
15.5
W
Ah Puch
Doykia
Ah Puch
13
0
16
21
W
Ravana
6
5
14
2.6
L
Chang'e
GhOsTs_KiLL
Chang'e
2
5
2
0.6
L
6
9
4
0.89
L
Baron Samedi
R0ADI3L0CK
Baron Samedi
0
13
4
0.15
L
5
1
3
6.5
W
Heimdallr
Urbanjugglr3
Heimdallr
4
5
24
3.2
L
Aphrodite
oic869
Aphrodite
0
4
9
1.13
W
Merlin
uberleet77
Merlin
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,513
Damage
127,070
131,132
Taken
73,653
58,043
Mitigated
70,243
30,167
Healing
11,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,513
1,035
0
4,759
16,529
38,547
0
14,756
1,773
0
23,261
W
Ah Puch
Doykia
Ah Puch
51,699
1,408
0
2,105
9,089
3,469
0
8,098
991
105,511
0
W
Ravana
7,896
1,038
498
2,479
14,784
10,449
0
13,370
1,414
0
23,457
L
Chang'e
GhOsTs_KiLL
Chang'e
15,111
539
4,402
4,173
29,156
9,286
0
20,054
9,102
49,909
0
L
18,842
1,176
2,705
1,383
28,859
10,088
0
17,811
11,048
38,530
0
L
Baron Samedi
R0ADI3L0CK
Baron Samedi
7,091
611
1,817
1,045
28,386
11,610
0
15,966
12,419
18,875
0
L
15,521
798
3,909
2,072
18,198
6,388
0
11,962
6,236
52,228
0
W
Heimdallr
Urbanjugglr3
Heimdallr
25,351
11,855
0
1,838
19,221
12,559
0
15,480
2,479
0
47,837
L
Aphrodite
oic869
Aphrodite
7,948
468
4,023
4,638
26,533
20,671
0
15,517
11,016
23,519
0
W
Merlin
uberleet77
Merlin
29,611
683
0
0
14,030
5,219
0
12,809
1,221
60,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,664
Gold Earned
76,004
293
Minions Killed
304
3
Camps Cleared
11
1,610,166
Distance Traveled
1,487,159
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,483
905
11
1
1
324,231
0
W
Ah Puch
17,063
1,066
141
9
1
319,327
1
W
Ravana
14,727
920
35
2
4
285,794
0
L
Chang'e
13,482
843
81
5
0
305,271
0
L
Hel
15,105
944
54
3
0
282,203
0
L
Baron Samedi
12,754
797
27
2
1
286,069
0
L
Ra
14,733
921
96
6
1
355,055
0
W
Heimdallr
15,408
963
45
3
5
262,881
0
L
Aphrodite
13,590
849
35
2
1
381,568
0
W
Merlin
14,323
895
72
5
0
294,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role