Player Matchup

Jing Wei
Jing Wei
Cris12350
Jing Wei
Level 140
God Stats
12W - 8L
1,733 SR
Queue Stats
204W - 161L
1,602 Elo+
Party 3
He Bo
He Bo
DarkGanjah
He Bo
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 135L
1,637 Elo+
Party 1
Chaac
Chaac
KoalaXII
Chaac
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
390W - 203L
1,695 Elo+
Party 1
Ra
Ra
LtzN
Ra
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,541 Elo+
Solo
Ganesha
Ganesha
SuperKirito
Ganesha
Level 147
God Stats
15W - 10L
1,719 SR
Queue Stats
429W - 393L
1,619 Elo+
Party 3
Team Averages
Level 147
1,590 SR
1,619 Elo+

VS

Team Averages
Level 138
1,528 SR
1,665 Elo+
Janus
Janus
GOLDENCRASH
Janus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 24L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
Ithllinne
Ao Kuang
Level 160
God Stats
2W - 4L
1,296 SR
Queue Stats
170W - 125L
1,737 Elo+
Solo
Eset
Eset
Snaketroll777
Eset
Level 160
God Stats
5W - 2L
1,805 SR
Queue Stats
190W - 140L
1,757 Elo+
Party 2
Bakasura
Bakasura
Syncmaster32
Bakasura
Level 143
God Stats
13W - 11L
1,739 SR
Queue Stats
255W - 240L
1,665 Elo+
Party 2
Neith
Neith
iZenko
Neith
Level 158
God Stats
3W - 2L
1,299 SR
Queue Stats
358W - 339L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cris12350
Jing Wei
6
1 / 1 / 0
3,530
706
750
1,703
429
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
5
0 / 3 / 0
3,227
645
1,828
3,576
714
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
KoalaXII
Chaac
6
0 / 1 / 0
3,584
717
2,003
3,439
1,981
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ra
LtzN
Ra
1
0 / 0 / 0
2,448
490
0
0
0
Ganesha
SuperKirito
Ganesha
4
0 / 1 / 1
3,158
632
667
1,858
633
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 1
4,217
843
1,595
1,188
312
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Ithllinne
Ao Kuang
7
1 / 0 / 0
3,629
726
2,326
3,762
1,848
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 2
3,080
616
1,007
2,119
319
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
Syncmaster32
Bakasura
6
2 / 0 / 2
3,990
798
1,403
2,898
855
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Boots

Boots

+6%
Movement Speed

Neith
iZenko
Neith
4
0 / 0 / 2
3,010
602
799
718
140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
6
6
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Cris12350
Jing Wei
1
1
0
1
L
He Bo
0
3
0
0
W
3
0
1
3.5
W
Ao Kuang
Ithllinne
Ao Kuang
1
0
0
1
L
Chaac
KoalaXII
Chaac
0
1
0
0
L
Ra
LtzN
Ra
0
0
0
0
W
0
1
2
1
L
Ganesha
SuperKirito
Ganesha
0
1
1
0.5
W
Bakasura
Syncmaster32
Bakasura
2
0
2
3
W
Neith
iZenko
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,248
Damage
7,130
10,576
Taken
10,685
3,757
Mitigated
3,474
3,200
Healing
6,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Cris12350
Jing Wei
750
592
0
409
1,703
429
0
591
1,112
0
15,209
L
He Bo
1,828
133
0
859
3,576
714
0
1,028
2,415
13,004
0
W
1,595
146
0
270
1,188
312
0
496
692
14,564
0
W
Ao Kuang
Ithllinne
Ao Kuang
2,326
508
0
2,638
3,762
1,848
0
0
3,762
14,632
0
L
Chaac
KoalaXII
Chaac
2,003
440
0
1,752
3,439
1,981
0
2,326
1,113
0
16,742
L
Ra
LtzN
Ra
0
0
0
0
0
0
0
0
0
0
0
W
1,007
401
0
1,117
2,119
319
0
422
1,697
8,633
0
L
Ganesha
SuperKirito
Ganesha
667
250
0
180
1,858
633
0
983
875
4,028
0
W
Bakasura
Syncmaster32
Bakasura
1,403
983
0
1,867
2,898
855
0
1,332
1,566
0
11,903
W
Neith
iZenko
Neith
799
444
0
537
718
140
0
245
473
0
7,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,947
Gold Earned
17,926
99
Minions Killed
131
0
Camps Cleared
0
392,472
Distance Traveled
466,527
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,530
706
46
9
0
96,234
2
L
He Bo
3,227
645
29
6
0
101,660
0
W
Janus
4,217
843
29
6
0
85,893
0
W
Ao Kuang
3,629
726
30
6
0
112,206
0
L
Chaac
3,584
717
24
5
0
102,905
1
L
Ra
2,448
490
0
0
0
0
0
W
Eset
3,080
616
19
4
0
91,441
3
L
Ganesha
3,158
632
0
0
0
91,673
2
W
Bakasura
3,990
798
40
8
0
111,474
0
W
Neith
3,010
602
13
3
0
65,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role