Player Matchup

Ymir
Ymir
Amadeus uwu
Ymir
Level 14
God Stats
5W - 0L
1,780 SR
Queue Stats
14W - 9L
1,886 Elo+
Party 3
Chaac
Chaac
ImZall
Chaac
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 6L
1,508 Elo+
Party 2
Scylla
Scylla
Jabaitedddd
Scylla
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 51L
1,508 Elo+
Party 2
Jing Wei
Jing Wei
JonnyBio
Jing Wei
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 43L
1,886 Elo+
Party 3
Fenrir
Fenrir
Loomy uwu
Fenrir
Level 5
God Stats
2W - 1L
1,782 SR
Queue Stats
19W - 9L
1,886 Elo+
Party 3
Team Averages
Level 13
1,612 SR
1,735 Elo+

VS

Team Averages
Level 18
1,655 SR
1,701 Elo+
Chang'e
Chang'e
FakeXboxPlayer1
Chang'e
Level 25
God Stats
9W - 7L
1,881 SR
Queue Stats
55W - 50L
1,617 Elo+
Solo
Yemoja
Yemoja
KoolHandKyle
Yemoja
Level 12
God Stats
2W - 1L
1,661 SR
Queue Stats
46W - 45L
1,756 Elo+
Party 1
Mercury
Mercury
MRDuwang
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,620 Elo+
Solo
Zeus
Zeus
Royale_Cheez
Zeus
Level 15
God Stats
1W - 4L
1,661 SR
Queue Stats
223W - 238L
1,756 Elo+
Party 1
Neith
Neith
Sni_pest
Neith
Level 13
God Stats
135W - 114L
1,571 SR
Queue Stats
282W - 251L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 5
6,835
621
4,143
6,886
5,045
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
ImZall
Chaac
8
0 / 0 / 0
5,084
462
647
3,950
2,666
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
13
7 / 0 / 0
7,676
698
6,020
4,876
1,529
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
JonnyBio
Jing Wei
11
5 / 0 / 4
6,888
626
4,123
5,112
1,586
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Loomy uwu
Fenrir
11
5 / 1 / 2
7,042
640
3,032
7,351
2,502
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,849
441
1,374
2,995
1,867
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
7
1 / 7 / 0
4,388
399
3,159
6,962
2,250
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
MRDuwang
Mercury
7
0 / 3 / 1
4,949
450
1,366
5,345
1,448
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 1
4,875
443
932
4,775
1,286
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Sni_pest
Neith
8
1 / 4 / 1
5,240
476
4,637
5,405
1,566
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
20
Kills
2
2
Deaths
20
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
0
1
0
0
W
Chaac
ImZall
Chaac
0
0
0
0
W
Scylla
7
0
0
7
W
Jing Wei
JonnyBio
Jing Wei
5
0
4
7
L
Yemoja
1
7
0
0.14
W
Fenrir
Loomy uwu
Fenrir
5
1
2
6
L
Mercury
MRDuwang
Mercury
0
3
1
0.17
L
0
5
1
0.1
L
Neith
Sni_pest
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,965
Damage
11,468
28,175
Taken
25,482
13,328
Mitigated
8,417
11,223
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,143
1,514
0
1,536
6,886
5,045
72
1,252
5,634
21,299
0
L
1,374
98
0
1,649
2,995
1,867
0
1,071
1,924
16,564
0
W
Chaac
ImZall
Chaac
647
213
0
1,672
3,950
2,666
563
1,164
2,786
0
9,898
W
Scylla
6,020
634
0
1,444
4,876
1,529
1,020
793
4,083
46,444
0
W
Jing Wei
JonnyBio
Jing Wei
4,123
3,582
0
1,723
5,112
1,586
3,542
2,118
2,994
0
27,741
L
Yemoja
3,159
413
119
44
6,962
2,250
0
3,078
3,884
11,715
0
W
Fenrir
Loomy uwu
Fenrir
3,032
1,080
0
4,848
7,351
2,502
0
138
7,213
0
38,846
L
Mercury
MRDuwang
Mercury
1,366
582
0
1,668
5,345
1,448
0
1,592
3,753
0
22,598
L
932
237
159
418
4,775
1,286
0
2,124
2,651
14,079
0
L
Neith
Sni_pest
Neith
4,637
2,456
0
814
5,405
1,566
0
2,298
3,107
0
16,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,525
Gold Earned
24,301
261
Minions Killed
151
0
Camps Cleared
0
986,326
Distance Traveled
832,173
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,835
621
29
3
0
199,380
3
L
Chang'e
4,849
441
33
3
0
104,135
0
W
Chaac
5,084
462
13
1
0
182,553
2
W
Scylla
7,676
698
93
8
0
196,681
0
W
Jing Wei
6,888
626
50
5
0
194,238
3
L
Yemoja
4,388
399
15
1
0
174,012
3
W
Fenrir
7,042
640
76
7
0
213,474
1
L
Mercury
4,949
450
51
5
0
214,340
0
L
Zeus
4,875
443
21
2
0
172,808
3
L
Neith
5,240
476
31
3
0
166,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role