Player Matchup

Horus
Horus
EFGgoat
Horus
Level 99
God Stats
0W - 2L
1,285 SR
Queue Stats
70W - 97L
1,376 Elo+
Solo
Bacchus
Bacchus
Mardelic
Bacchus
Level 148
God Stats
1W - 2L
1,807 SR
Queue Stats
216W - 189L
1,503 Elo+
Party 3
Da Ji
Da Ji
Neeblar
Da Ji
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chronos
Chronos
That0therKid
Chronos
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 40L
1,600 Elo+
Party 4
Fenrir
Fenrir
Zombitis
Fenrir
Level 111
God Stats
3W - 3L
1,694 SR
Queue Stats
55W - 47L
1,644 Elo+
Party 4
Team Averages
Level 99
1,557 SR
1,524 Elo+

VS

Team Averages
Level 103
1,471 SR
1,425 Elo+
Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
FreddiePrinzeJr8
Artio
Level 117
God Stats
2W - 1L
1,315 SR
Queue Stats
134W - 161L
1,367 Elo+
Party 2
Anubis
Anubis
MauroDall97
Anubis
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 126L
1,421 Elo+
Solo
Neith
Neith
SneakyPatak
Neith
Level 123
God Stats
3W - 2L
1,536 SR
Queue Stats
148W - 174L
1,377 Elo+
Party 2
Achilles
Achilles
SuperSayianJ97
Achilles
Level 126
God Stats
1W - 0L
1,503 SR
Queue Stats
87W - 95L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EFGgoat
Horus
12
0 / 7 / 7
7,064
642
2,775
15,120
14,057
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Mardelic
Bacchus
14
1 / 6 / 8
8,193
745
10,540
15,160
19,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Neeblar
Da Ji
11
1 / 7 / 7
7,133
648
5,183
9,276
4,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
That0therKid
Chronos
19
6 / 1 / 7
9,128
830
21,574
8,812
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Zombitis
Fenrir
16
5 / 5 / 2
9,554
869
4,876
13,882
5,380
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 2 / 21
9,578
871
13,084
9,424
4,044
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 5 / 22
8,076
734
3,494
14,334
10,566
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
16
6 / 2 / 13
9,778
889
9,919
6,977
3,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 17
10,273
934
13,761
9,994
4,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
16
10 / 3 / 14
9,712
883
15,031
13,436
13,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
113
13
Kills
26
26
Deaths
13
31
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
21
6.75
L
Horus
EFGgoat
Horus
0
7
7
0.5
W
0
5
22
2.2
L
Bacchus
Mardelic
Bacchus
1
6
8
0.83
W
Anubis
6
2
13
6.25
L
Da Ji
Neeblar
Da Ji
1
7
7
0.64
W
7
1
17
15.5
W
Achilles
10
3
14
5.67
L
Chronos
That0therKid
Chronos
6
1
7
9.5
L
Fenrir
Zombitis
Fenrir
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,948
Damage
55,289
62,250
Taken
54,165
47,892
Mitigated
35,886
17,494
Healing
29,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,084
1,075
6,578
4,652
9,424
4,044
225
6,121
3,303
29,323
0
L
Horus
EFGgoat
Horus
2,775
1,620
2,445
2,729
15,120
14,057
21
6,617
8,503
0
3,915
W
3,494
267
1,820
2,754
14,334
10,566
0
8,495
5,839
6,057
0
L
Bacchus
Mardelic
Bacchus
10,540
644
1,960
1,188
15,160
19,243
0
6,513
8,647
15,599
0
W
Anubis
9,919
41
1,051
855
6,977
3,607
48
4,162
2,815
28,443
0
L
Da Ji
Neeblar
Da Ji
5,183
909
0
0
9,276
4,852
0
3,995
5,281
0
7,312
W
13,761
6,313
1,926
3,717
9,994
4,289
1,653
7,983
2,011
0
21,431
W
Achilles
15,031
4,933
1,061
4,999
13,436
13,380
1,008
5,353
8,083
0
21,519
L
Chronos
That0therKid
Chronos
21,574
3,431
1,629
2,291
8,812
4,360
0
2,538
6,274
47,891
0
L
Fenrir
Zombitis
Fenrir
4,876
900
1,795
3,457
13,882
5,380
0
6,834
7,048
0
15,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,072
Gold Earned
47,417
98
Minions Killed
119
0
Camps Cleared
0
1,005,891
Distance Traveled
1,049,842
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,578
871
36
3
0
209,144
0
L
Horus
7,064
642
3
0
0
195,093
4
W
Artio
8,076
734
3
0
0
239,011
0
L
Bacchus
8,193
745
13
1
0
201,221
0
W
Anubis
9,778
889
35
3
0
184,995
2
L
Da Ji
7,133
648
4
0
0
191,993
0
W
Neith
10,273
934
34
3
0
192,899
2
W
Achilles
9,712
883
11
1
0
223,793
1
L
Chronos
9,128
830
47
4
0
218,009
0
L
Fenrir
9,554
869
31
3
0
199,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role