Player Matchup

Chang'e
Chang'e
Gurokishinia
Chang'e
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
48W - 38L
1,665 Elo+
Solo
Hercules
Hercules
IzzetJackal
Hercules
Level 21
God Stats
2W - 2L
1,313 SR
Queue Stats
43W - 47L
1,514 Elo+
Solo
The Morrigan
The Morrigan
Plutoberry
The Morrigan
Level 27
God Stats
9W - 4L
1,478 SR
Queue Stats
130W - 133L
1,471 Elo+
Solo
Ravana
Ravana
VthRay
Ravana
Level 25
God Stats
2W - 1L
1,285 SR
Queue Stats
13W - 14L
1,451 Elo+
Solo
Eset
Eset
wynterbard
Eset
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 38L
1,467 Elo+
Solo
Team Averages
Level 22
1,415 SR
1,514 Elo+

VS

Team Averages
Level 20
1,449 SR
1,427 Elo+
Ymir
Ymir
DMTKORNWEED69420
Ymir
Level 8
God Stats
7W - 8L
1,402 SR
Queue Stats
9W - 12L
1,261 Elo+
Solo
Chang'e
Chang'e
FrameOReference
Chang'e
Level 50
God Stats
0W - 4L
1,511 SR
Queue Stats
8W - 11L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
HarryK77
Kukulkan
Level 24
God Stats
159W - 136L
1,600 SR
Queue Stats
205W - 217L
1,527 Elo+
Solo
Thor
Thor
Ndakage
Thor
Level 3
God Stats
4W - 6L
1,464 SR
Queue Stats
4W - 6L
1,437 Elo+
Party 1
Bakasura
Bakasura
thginkwodahs
Bakasura
Level 16
God Stats
0W - 2L
1,267 SR
Queue Stats
17W - 27L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gurokishinia
Chang'e
20
5 / 3 / 23
16,348
962
21,641
27,069
23,663
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
IzzetJackal
Hercules
20
7 / 3 / 19
15,564
916
22,178
33,272
41,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
Plutoberry
The Morrigan
20
5 / 5 / 16
15,356
903
29,696
18,535
8,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
VthRay
Ravana
20
6 / 7 / 20
15,566
916
16,736
28,007
26,281
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 2 / 17
15,077
887
21,373
16,867
8,288
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 12
16,876
993
22,114
37,186
43,674
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 3 / 13
16,241
955
26,001
19,485
14,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
HarryK77
Kukulkan
20
5 / 1 / 14
16,084
946
37,945
8,280
3,925
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Ndakage
Thor
19
0 / 12 / 8
13,212
777
4,179
22,058
10,968
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bakasura
thginkwodahs
Bakasura
20
6 / 10 / 10
16,210
954
29,641
30,626
15,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
77
30
Kills
20
20
Deaths
30
95
Assists
57
Player
Kills
Deaths
Assists
KDA
L
4
4
12
2.5
L
5
3
13
3.83
W
Chang'e
Gurokishinia
Chang'e
5
3
23
5.5
L
Kukulkan
HarryK77
Kukulkan
5
1
14
12
W
Hercules
IzzetJackal
Hercules
7
3
19
5.5
L
Thor
Ndakage
Thor
0
12
8
0.33
W
The Morrigan
Plutoberry
The Morrigan
5
5
16
2.6
W
Ravana
VthRay
Ravana
6
7
20
2.29
L
Bakasura
thginkwodahs
Bakasura
6
10
10
1.1
W
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,624
Damage
119,880
123,750
Taken
117,635
108,004
Mitigated
88,545
43,211
Healing
19,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,114
2,897
231
988
37,186
43,674
0
26,267
10,919
66,472
0
L
26,001
1,453
6,798
5,415
19,485
14,821
0
13,132
6,353
67,825
0
W
Chang'e
Gurokishinia
Chang'e
21,641
2,319
13,348
9,868
27,069
23,663
0
18,264
7,365
69,155
0
L
Kukulkan
HarryK77
Kukulkan
37,945
4,483
0
1,426
8,280
3,925
0
3,113
5,167
91,771
0
W
Hercules
IzzetJackal
Hercules
22,178
10,523
0
10,101
33,272
41,111
0
21,695
10,095
0
30,560
L
Thor
Ndakage
Thor
4,179
1,479
0
116
22,058
10,968
0
10,797
11,261
0
9,774
W
The Morrigan
Plutoberry
The Morrigan
29,696
4,861
1,610
2,539
18,535
8,661
0
11,481
6,200
84,099
0
W
Ravana
VthRay
Ravana
16,736
5,276
2,583
1,969
28,007
26,281
0
21,655
5,031
772
29,510
L
Bakasura
thginkwodahs
Bakasura
29,641
19,610
0
4,510
30,626
15,157
0
19,794
10,832
0
44,210
W
21,373
1,787
437
756
16,867
8,288
0
12,965
3,622
37,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,911
Gold Earned
78,623
340
Minions Killed
352
4
Camps Cleared
10
1,459,974
Distance Traveled
1,520,107
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
16,876
993
71
4
1
340,820
3
L
Chang'e
16,241
955
93
5
2
344,785
3
W
Chang'e
16,348
962
98
6
1
300,391
3
L
Kukulkan
16,084
946
120
7
3
302,833
0
W
Hercules
15,564
916
13
1
1
316,641
3
L
Thor
13,212
777
5
0
1
197,197
2
W
The Morrigan
15,356
903
164
10
0
263,073
0
W
Ravana
15,566
916
29
2
2
284,160
2
L
Bakasura
16,210
954
63
4
3
334,472
0
W
Eset
15,077
887
36
2
0
295,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role