Player Matchup

Arachne
Arachne
Dokkaabi
Arachne
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,468 Elo+
Party 1
Agni
Agni
Hybrid Vortex D
Agni
Level 92
God Stats
9W - 23L
1,222 SR
Queue Stats
135W - 149L
1,468 Elo+
Party 1
Hera
Hera
RubricalFoot6
Hera
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,477 Elo+
Party 1
Odin
Odin
iTzBa11Jangles
Odin
Level 6
God Stats
41W - 44L
1,288 SR
Queue Stats
110W - 87L
1,203 Elo+
Party 1
Skadi
Skadi
myrulz6969
Skadi
Level 12
God Stats
2W - 7L
1,500 SR
Queue Stats
5W - 8L
1,203 Elo+
Party 1
Team Averages
Level 43
1,402 SR
1,364 Elo+

VS

Team Averages
Level 67
1,479 SR
1,512 Elo+
Ganesha
Ganesha
AdvilAM
Ganesha
Level 16
God Stats
8W - 9L
1,410 SR
Queue Stats
14W - 20L
1,365 Elo+
Party 3
Merlin
Merlin
BK Randie McGee
Merlin
Level 69
God Stats
3W - 1L
1,388 SR
Queue Stats
10W - 7L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
NIKE_THAT_7
Baron Samedi
Level 89
God Stats
5W - 4L
1,568 SR
Queue Stats
15W - 17L
1,433 Elo+
Party 3
Hun Batz
Hun Batz
daNN iT Carson
Hun Batz
Level 126
God Stats
4W - 2L
1,560 SR
Queue Stats
45W - 41L
1,603 Elo+
Party 2
Ullr
Ullr
o Trill Thrill
Ullr
Level 34
God Stats
6W - 5L
1,469 SR
Queue Stats
14W - 9L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dokkaabi
Arachne
16
1 / 9 / 5
10,465
872
3,495
15,124
4,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 10 / 8
11,478
957
17,390
18,461
4,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 5 / 7
11,406
951
14,661
14,107
3,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 9 / 6
10,540
878
7,036
19,002
12,056
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Skadi
17
4 / 8 / 3
12,008
1,001
13,434
16,625
4,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AdvilAM
Ganesha
19
0 / 2 / 26
11,766
981
7,268
14,510
6,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 0 / 20
12,484
1,040
16,919
7,143
2,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
NIKE_THAT_7
Baron Samedi
19
9 / 2 / 18
12,509
1,042
14,088
12,196
4,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
20
18 / 4 / 12
15,037
1,253
29,579
14,811
5,359
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 2 / 16
12,017
1,001
7,975
11,437
3,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
133
10
Kills
41
41
Deaths
10
29
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AdvilAM
Ganesha
0
2
26
6.5
W
7
0
20
17
L
Arachne
Dokkaabi
Arachne
1
9
5
0.39
L
2
10
8
0.6
W
Baron Samedi
NIKE_THAT_7
Baron Samedi
9
2
18
9
L
2
5
7
1.1
W
Hun Batz
18
4
12
6
L
1
9
6
0.44
L
Skadi
4
8
3
0.69
W
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,016
Damage
75,829
83,319
Taken
60,097
29,986
Mitigated
22,333
3,423
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AdvilAM
Ganesha
7,268
576
0
0
14,510
6,933
0
6,861
7,649
19,468
0
W
16,919
1,009
0
346
7,143
2,176
0
4,370
2,773
44,162
0
L
Arachne
Dokkaabi
Arachne
3,495
2,091
905
1,686
15,124
4,965
0
5,915
9,209
0
8,600
L
17,390
343
0
490
18,461
4,929
0
7,591
10,870
43,111
0
W
Baron Samedi
NIKE_THAT_7
Baron Samedi
14,088
808
3,244
5,287
12,196
4,246
0
8,209
3,987
30,066
0
L
14,661
3,166
0
342
14,107
3,606
0
6,578
7,529
40,267
0
W
Hun Batz
29,579
8,073
0
0
14,811
5,359
0
5,415
9,396
0
53,775
L
7,036
1,714
0
0
19,002
12,056
0
11,606
7,396
0
25,497
L
Skadi
13,434
5,618
0
0
16,625
4,430
0
6,585
10,040
0
38,391
W
7,975
2,790
0
287
11,437
3,619
0
7,196
4,241
0
34,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,897
Gold Earned
63,813
224
Minions Killed
271
3
Camps Cleared
9
931,028
Distance Traveled
1,113,358
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,766
981
4
0
0
239,601
0
W
Merlin
12,484
1,040
83
7
1
217,414
0
L
Arachne
10,465
872
2
0
0
158,323
1
L
Agni
11,478
957
49
4
0
225,122
0
W
Baron Samedi
12,509
1,042
56
5
1
195,577
0
L
Hera
11,406
951
79
7
1
211,325
0
W
Hun Batz
15,037
1,253
65
5
5
235,610
0
L
Odin
10,540
878
41
3
0
169,510
1
L
Skadi
12,008
1,001
53
4
2
166,748
0
W
Ullr
12,017
1,001
63
5
2
225,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role