Player Matchup

Discordia
Discordia
 
Discordia
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Slippery_Cacti
Odin
Level 105
God Stats
0W - 2L
1,626 SR
Queue Stats
67W - 80L
1,269 Elo+
Party 3
Thor
Thor
chocotwister
Thor
Level 89
God Stats
1W - 3L
1,732 SR
Queue Stats
95W - 106L
1,338 Elo+
Party 1
Anubis
Anubis
gucci___pain
Anubis
Level 84
God Stats
2W - 3L
1,298 SR
Queue Stats
237W - 207L
1,324 Elo+
Party 1
Mercury
Mercury
theminusman
Mercury
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 50L
1,168 Elo+
Party 3
Team Averages
Level 108
1,531 SR
1,320 Elo+

VS

Team Averages
Level 90
1,508 SR
1,362 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Crazy-Psycho1879
Zhong Kui
Level 80
God Stats
1W - 2L
1,293 SR
Queue Stats
96W - 93L
1,380 Elo+
Solo
Serqet
Serqet
Leavence
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,275 Elo+
Solo
Loki
Loki
Nightshatter
Loki
Level 128
God Stats
1W - 0L
1,494 SR
Queue Stats
33W - 30L
1,403 Elo+
Party 2
Ares
Ares
Undertaker9082
Ares
Level 75
God Stats
1W - 0L
1,751 SR
Queue Stats
5W - 7L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
6 / 3 / 11
13,426
610
29,261
9,362
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 8 / 14
11,903
541
9,184
18,744
18,499
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 7 / 10
12,580
572
15,196
23,427
15,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
20
4 / 3 / 13
13,285
604
31,466
13,851
7,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
theminusman
Mercury
17
1 / 13 / 10
10,882
495
6,759
19,157
7,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
20
4 / 3 / 20
13,783
627
11,856
29,357
25,964
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
20
13 / 5 / 12
15,925
724
30,068
28,109
18,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Leavence
Serqet
20
4 / 3 / 24
13,870
630
16,153
18,902
9,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
11 / 2 / 12
14,767
671
12,518
11,512
5,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 7 / 24
12,931
588
8,686
26,718
34,772
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
126
18
Kills
34
34
Deaths
20
58
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
3
11
3.83
W
Kumbhakarna
 
Kumbhakarna
4
3
20
4.67
W
Zhong Kui
13
5
12
3.8
W
Serqet
Leavence
Serqet
4
3
24
5.33
W
11
2
12
8.5
L
1
8
14
1
W
2
7
24
2
L
6
7
10
1.57
L
Anubis
4
3
13
3.5
L
Mercury
theminusman
Mercury
1
13
10
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,866
Damage
79,281
84,541
Taken
114,598
53,047
Mitigated
93,859
21,948
Healing
41,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
29,261
1,158
102
1,552
9,362
3,783
0
5,696
3,666
56,421
0
W
Kumbhakarna
 
Kumbhakarna
11,856
553
4,435
5,137
29,357
25,964
546
18,064
11,293
32,171
0
W
Zhong Kui
30,068
211
4,537
10,095
28,109
18,126
1,152
14,412
13,697
68,499
0
W
Serqet
Leavence
Serqet
16,153
1,662
4,128
2,415
18,902
9,175
1,241
11,434
7,468
0
22,515
W
12,518
3,784
3,330
3,300
11,512
5,822
1,093
4,293
7,219
0
44,109
L
9,184
1,636
2,073
3,083
18,744
18,499
0
13,400
4,809
0
20,592
W
8,686
49
1,900
2,124
26,718
34,772
514
12,524
14,194
21,066
0
L
15,196
1,315
1,097
4,843
23,427
15,601
0
13,977
8,082
0
28,935
L
Anubis
31,466
1,301
420
5,684
13,851
7,661
0
8,376
5,475
67,942
0
L
Mercury
theminusman
Mercury
6,759
1,723
951
2,143
19,157
7,503
0
9,161
8,846
0
13,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,076
Gold Earned
71,276
206
Minions Killed
203
0
Camps Cleared
0
1,687,391
Distance Traveled
1,903,620
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,426
610
55
3
0
318,496
1
W
Kumbhakarna
13,783
627
31
1
0
396,491
1
W
Zhong Kui
15,925
724
101
5
0
356,511
1
W
Serqet
13,870
630
17
1
0
407,024
1
W
Loki
14,767
671
29
1
0
409,950
3
L
Odin
11,903
541
32
1
0
344,493
0
W
Ares
12,931
588
25
1
0
333,644
0
L
Thor
12,580
572
27
1
0
342,397
2
L
Anubis
13,285
604
77
4
0
337,460
0
L
Mercury
10,882
495
15
1
0
344,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role