Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
AverageSolo
Ganesha
Level 125
God Stats
2W - 1L
1,785 SR
Queue Stats
31W - 30L
1,548 Elo+
Party 2
Hachiman
Hachiman
BravoKRACKER26
Hachiman
Level 137
God Stats
3W - 2L
1,499 SR
Queue Stats
45W - 37L
1,595 Elo+
Party 2
Team Averages
Level 140
1,595 SR
1,548 Elo+

VS

Team Averages
Level 128
1,609 SR
1,528 Elo+
Olorun
Olorun
BaconIsDeWay
Olorun
Level 105
God Stats
0W - 2L
1,252 SR
Queue Stats
119W - 118L
1,473 Elo+
Party 1
Zeus
Zeus
Herry_Satchel
Zeus
Level 156
God Stats
0W - 1L
1,822 SR
Queue Stats
18W - 10L
1,624 Elo+
Party 1
Osiris
Osiris
XxHoundofWarXx
Osiris
Level 124
God Stats
5W - 5L
1,753 SR
Queue Stats
80W - 64L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
5 / 0 / 9
11,224
748
13,349
8,121
2,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
AverageSolo
Ganesha
11
0 / 2 / 13
10,629
709
5,333
13,751
12,767
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
14
10 / 1 / 5
11,714
781
12,152
7,886
2,384
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 6 / 2
8,882
592
4,911
10,987
3,887
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
0 / 3 / 2
9,113
608
9,544
11,262
3,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 6 / 1
9,038
603
6,339
16,746
11,368
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
3
3
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
9
9.5
W
Ganesha
AverageSolo
Ganesha
0
2
13
3.25
L
Olorun
1
6
2
0.33
W
Hachiman
10
1
5
12.5
L
0
3
2
0.33
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,834
Damage
20,794
29,758
Taken
38,995
17,602
Mitigated
18,639
6,165
Healing
9,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,349
2,761
0
2,409
8,121
2,451
1,234
3,952
4,169
53,531
0
W
Ganesha
AverageSolo
Ganesha
5,333
467
0
1,820
13,751
12,767
366
7,291
6,460
24,158
0
L
Olorun
4,911
1,968
1,453
1,607
10,987
3,887
0
6,096
4,891
24,701
0
W
Hachiman
12,152
7,861
0
1,936
7,886
2,384
2,371
3,416
4,470
0
38,406
L
9,544
1,227
568
3,599
11,262
3,384
150
6,405
4,857
58,903
0
L
6,339
1,647
0
2,756
16,746
11,368
0
6,261
10,485
0
26,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,567
Gold Earned
27,033
167
Minions Killed
189
0
Camps Cleared
0
841,920
Distance Traveled
732,892
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,224
748
95
6
0
274,808
11
W
Ganesha
10,629
709
6
0
0
275,893
3
L
Olorun
8,882
592
43
3
0
234,936
1
W
Hachiman
11,714
781
66
4
0
291,219
3
L
Zeus
9,113
608
91
6
0
234,269
1
L
Osiris
9,038
603
55
4
0
263,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role