Player Matchup

Ra
Ra
 
Ra
Level 18
God Stats
6W - 6L
1,346 SR
Queue Stats
14W - 18L
1,236 Elo+
Party 2
Yemoja
Yemoja
badddspellah
Yemoja
Level 18
God Stats
3W - 0L
1,702 SR
Queue Stats
16W - 15L
1,258 Elo+
Party 2
Artemis
Artemis
bookish_brunette
Artemis
Level 108
God Stats
5W - 6L
1,406 SR
Queue Stats
16W - 16L
1,236 Elo+
Party 2
Team Averages
Level 48
1,485 SR
1,243 Elo+

VS

Team Averages
Level 16
1,474 SR
1,324 Elo+
Merlin
Merlin
KthDonnie
Merlin
Level 23
God Stats
29W - 33L
1,392 SR
Queue Stats
81W - 89L
1,317 Elo+
Party 1
Anhur
Anhur
TTV_benndor
Anhur
Level 20
God Stats
10W - 3L
1,919 SR
Queue Stats
44W - 37L
1,466 Elo+
Party 1
Neith
Neith
cloudykidaz
Neith
Level 6
God Stats
0W - 2L
1,112 SR
Queue Stats
0W - 5L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 2 / 6
8,331
595
1,969
8,270
3,087
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
13
7 / 2 / 11
10,804
772
8,975
11,575
10,379
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
10 / 5 / 7
11,527
823
16,449
15,525
5,162
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KthDonnie
Merlin
12
7 / 3 / 2
10,893
778
13,931
10,064
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 7 / 4
8,979
641
8,069
13,251
3,481
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 8 / 2
8,759
626
3,935
10,350
2,944
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
18
Kills
9
9
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
6
2
L
Merlin
KthDonnie
Merlin
7
3
2
2.67
L
0
7
4
0.29
W
Yemoja
7
2
11
6.25
W
10
5
7
2.7
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,393
Damage
25,935
35,370
Taken
33,665
18,628
Mitigated
9,599
16,333
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,969
31
1,961
879
8,270
3,087
84
4,423
3,847
13,933
0
L
Merlin
KthDonnie
Merlin
13,931
50
534
1,106
10,064
3,174
51
3,391
6,673
34,242
0
L
8,069
4,158
0
1,615
13,251
3,481
929
4,056
9,195
0
34,859
W
Yemoja
8,975
1,084
5,699
3,601
11,575
10,379
727
3,831
7,744
25,407
0
W
16,449
7,653
894
3,299
15,525
5,162
2,692
6,190
9,335
0
44,299
L
3,935
1,411
0
772
10,350
2,944
0
3,368
6,817
0
25,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,662
Gold Earned
28,631
119
Minions Killed
152
0
Camps Cleared
0
662,856
Distance Traveled
680,823
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,331
595
15
1
0
229,956
1
L
Merlin
10,893
778
46
3
0
244,296
2
L
Anhur
8,979
641
66
5
0
215,586
3
W
Yemoja
10,804
772
33
2
0
210,584
0
W
Artemis
11,527
823
71
5
0
222,316
5
L
Neith
8,759
626
40
3
0
220,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role