Player Matchup

Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
clearveiwcavs99
Izanami
Level 21
God Stats
1W - 1L
1,266 SR
Queue Stats
14W - 12L
1,714 Elo+
Party 2
Ymir
Ymir
mattcamp48
Ymir
Level 64
God Stats
22W - 25L
1,487 SR
Queue Stats
27W - 42L
1,334 Elo+
Party 2
Team Averages
Level 51
1,418 SR
1,516 Elo+

VS

Team Averages
Level 25
1,480 SR
1,625 Elo+
Ares
Ares
 
Ares
Level 6
God Stats
12W - 1L
1,678 SR
Queue Stats
14W - 4L
1,622 Elo+
Solo
Raijin
Raijin
Treerific
Raijin
Level 23
God Stats
2W - 2L
1,263 SR
Queue Stats
53W - 48L
1,534 Elo+
Party 1
Bastet
Bastet
ULTRABLAST5
Bastet
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 27L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
13 / 0 / 4
10,239
853
11,101
11,687
15,262
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
4 / 2 / 9
9,004
750
7,640
8,554
3,481
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 13
8,876
740
6,055
12,966
10,699
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 10 / 1
7,109
592
4,137
11,865
6,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Raijin
Treerific
Raijin
11
2 / 5 / 0
8,238
687
11,857
8,930
3,071
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
8
0 / 4 / 0
6,840
570
8,227
9,468
3,159
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
19
Kills
2
2
Deaths
19
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
13
0
4
15
W
Ares
 
Ares
0
10
1
0.05
W
Raijin
Treerific
Raijin
2
5
0
0.4
W
Bastet
0
4
0
0
L
4
2
9
4.25
L
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,796
Damage
24,221
33,207
Taken
30,263
29,442
Mitigated
13,131
6,298
Healing
1,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,101
4,069
0
4,466
11,687
15,262
342
4,715
6,972
0
27,935
W
Ares
 
Ares
4,137
490
0
250
11,865
6,901
0
3,591
8,274
12,916
0
W
Raijin
Treerific
Raijin
11,857
1,135
0
732
8,930
3,071
0
1,299
7,631
40,999
0
W
Bastet
8,227
1,790
0
778
9,468
3,159
0
1,229
8,239
0
18,896
L
7,640
4,451
0
36
8,554
3,481
748
4,148
4,406
0
26,737
L
6,055
1,106
0
1,796
12,966
10,699
275
7,149
5,817
19,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
22,187
133
Minions Killed
105
0
Camps Cleared
0
657,936
Distance Traveled
614,014
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,239
853
52
4
0
231,809
3
W
Ares
7,109
592
12
1
0
175,060
2
W
Raijin
8,238
687
67
6
0
189,794
1
W
Bastet
6,840
570
26
2
0
249,160
2
L
Izanami
9,004
750
41
3
0
212,881
0
L
Ymir
8,876
740
40
3
0
213,246
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role