Player Matchup

Chaac
Chaac
 
Chaac
Level 41
God Stats
6W - 11L
1,528 SR
Queue Stats
33W - 66L
1,249 Elo+
Party 3
Sol
Sol
 
Sol
Level 36
God Stats
8W - 17L
1,360 SR
Queue Stats
49W - 104L
1,237 Elo+
Party 3
Bacchus
Bacchus
PanzerSixTiger
Bacchus
Level 21
God Stats
0W - 2L
1,438 SR
Queue Stats
78W - 72L
1,149 Elo+
Party 2
Artemis
Artemis
Sad Stannis
Artemis
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 15L
1,149 Elo+
Party 2
Mercury
Mercury
TheOneTimbo
Mercury
Level 26
God Stats
1W - 3L
1,312 SR
Queue Stats
175W - 213L
1,124 Elo+
Party 2
Team Averages
Level 39
1,428 SR
1,182 Elo+

VS

Team Averages
Level 40
1,464 SR
1,230 Elo+
Neith
Neith
Adequateatbest7
Neith
Level 42
God Stats
12W - 12L
1,506 SR
Queue Stats
268W - 287L
1,209 Elo+
Solo
Bacchus
Bacchus
Google Zach Bih
Bacchus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 86L
1,331 Elo+
Party 1
Chang'e
Chang'e
Jubril
Chang'e
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 43L
1,314 Elo+
Party 1
Pele
Pele
Left Hollywood
Pele
Level 30
God Stats
15W - 13L
1,636 SR
Queue Stats
132W - 143L
1,283 Elo+
Party 1
Sol
Sol
Numbuh V
Sol
Level 27
God Stats
2W - 3L
1,178 SR
Queue Stats
47W - 49L
1,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 7 / 1
11,514
443
18,082
26,074
35,490
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
 
Sol
17
0 / 6 / 1
10,692
411
9,130
12,791
4,756
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 2
8,926
343
5,048
16,843
14,634
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Sad Stannis
Artemis
17
3 / 10 / 0
10,789
415
17,696
20,939
8,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
TheOneTimbo
Mercury
15
1 / 9 / 0
10,477
403
5,657
23,886
13,651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 6
12,629
486
15,946
13,862
6,995
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 11
13,028
501
12,357
19,808
16,766
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chang'e
Jubril
Chang'e
20
7 / 2 / 15
13,609
523
14,900
21,578
10,762
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
17 / 0 / 8
15,045
579
29,454
23,236
11,959
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 0 / 4
13,908
535
8,895
9,119
4,143
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
80
6
Kills
36
36
Deaths
6
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
7
1
0.36
L
Sol
 
Sol
0
6
1
0.08
W
3
3
6
2
W
4
1
11
9.5
W
Chang'e
Jubril
Chang'e
7
2
15
7.25
W
17
0
8
21
W
5
0
4
7
L
0
4
2
0.25
L
Artemis
Sad Stannis
Artemis
3
10
0
0.3
L
Mercury
TheOneTimbo
Mercury
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,613
Damage
81,552
100,533
Taken
87,603
77,267
Mitigated
50,625
12,683
Healing
46,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,082
3,278
0
7,448
26,074
35,490
280
9,638
16,436
0
75,269
L
Sol
 
Sol
9,130
902
195
2,355
12,791
4,756
185
5,987
6,804
57,461
0
W
15,946
9,084
0
5,104
13,862
6,995
6,501
2,133
11,729
0
78,698
W
12,357
1,828
1,328
4,258
19,808
16,766
448
3,447
16,361
34,448
0
W
Chang'e
Jubril
Chang'e
14,900
2,559
7,142
12,715
21,578
10,762
1,407
4,233
17,345
83,844
0
W
29,454
11,398
969
9,361
23,236
11,959
587
3,977
19,259
0
124,276
W
8,895
2,220
0
5,441
9,119
4,143
5,227
388
8,731
84,531
0
L
5,048
56
0
55
16,843
14,634
150
4,119
12,724
20,871
0
L
Artemis
Sad Stannis
Artemis
17,696
9,125
0
2,034
20,939
8,736
3,147
8,207
12,732
0
66,006
L
Mercury
TheOneTimbo
Mercury
5,657
2,976
0
596
23,886
13,651
629
8,201
15,685
0
71,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,398
Gold Earned
68,219
453
Minions Killed
572
0
Camps Cleared
0
2,138,971
Distance Traveled
2,335,945
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,514
443
116
4
0
433,506
9
L
Sol
10,692
411
107
4
0
453,578
8
W
Neith
12,629
486
124
5
0
345,822
0
W
Bacchus
13,028
501
52
2
0
491,633
0
W
Chang'e
13,609
523
112
4
0
473,949
2
W
Pele
15,045
579
149
6
0
600,919
1
W
Sol
13,908
535
135
5
0
423,622
2
L
Bacchus
8,926
343
27
1
0
442,408
0
L
Artemis
10,789
415
102
4
0
348,249
0
L
Mercury
10,477
403
101
4
0
461,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role