Player Matchup

Merlin
Merlin
BatmanZL
Merlin
Level 18
God Stats
6W - 1L
1,472 SR
Queue Stats
20W - 15L
1,695 Elo+
Party 2
Set
Set
SpawnZL
Set
Level 25
God Stats
3W - 2L
1,350 SR
Queue Stats
96W - 88L
1,475 Elo+
Party 2
Guan Yu
Guan Yu
snonimos
Guan Yu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
289W - 316L
1,448 Elo+
Solo
Team Averages
Level 57
1,441 SR
1,539 Elo+

VS

Team Averages
Level 49
1,477 SR
1,274 Elo+
Hercules
Hercules
TerryDactel
Hercules
Level 15
God Stats
1W - 3L
1,612 SR
Queue Stats
2W - 6L
1,197 Elo+
Party 1
Merlin
Merlin
bastionftw
Merlin
Level 64
God Stats
4W - 7L
1,593 SR
Queue Stats
90W - 72L
1,563 Elo+
Solo
Hel
Hel
fezsayz1
Hel
Level 67
God Stats
0W - 2L
1,225 SR
Queue Stats
2W - 8L
1,060 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BatmanZL
Merlin
15
6 / 1 / 6
13,315
666
25,192
11,120
3,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
12
2 / 1 / 9
11,712
586
6,919
11,360
7,925
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
snonimos
Guan Yu
13
4 / 1 / 6
12,073
604
6,331
16,076
15,323
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TerryDactel
Hercules
10
0 / 4 / 1
10,194
510
5,470
17,062
11,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
bastionftw
Merlin
13
2 / 2 / 1
11,583
579
16,264
11,187
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 0
10,868
543
7,039
16,822
7,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
3
3
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
BatmanZL
Merlin
6
1
6
9
W
Set
2
1
9
6.5
L
Hercules
TerryDactel
Hercules
0
4
1
0.13
L
Merlin
bastionftw
Merlin
2
2
1
1.25
L
1
6
0
0.17
W
Guan Yu
snonimos
Guan Yu
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,442
Damage
28,773
38,556
Taken
45,071
27,080
Mitigated
21,934
17,063
Healing
23,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BatmanZL
Merlin
25,192
1,194
0
992
11,120
3,832
603
8,480
2,640
87,325
0
W
Set
6,919
2,355
0
1,576
11,360
7,925
1,087
6,606
4,754
0
34,121
L
Hercules
TerryDactel
Hercules
5,470
1,123
0
4,977
17,062
11,603
213
11,025
6,037
165
18,735
L
Merlin
bastionftw
Merlin
16,264
164
277
858
11,187
3,308
85
6,016
5,171
87,893
0
L
7,039
142
8,975
7,974
16,822
7,023
0
8,231
8,591
35,160
0
W
Guan Yu
snonimos
Guan Yu
6,331
128
4,952
9,543
16,076
15,323
399
8,821
7,255
0
29,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,100
Gold Earned
32,645
227
Minions Killed
224
0
Camps Cleared
0
1,091,560
Distance Traveled
1,084,176
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,315
666
138
7
0
345,472
0
W
Set
11,712
586
46
2
0
357,616
3
L
Hercules
10,194
510
30
2
0
361,952
6
L
Merlin
11,583
579
128
6
0
340,726
5
L
Hel
10,868
543
66
3
0
381,498
0
W
Guan Yu
12,073
604
43
2
0
388,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role