Player Matchup

Hel
Hel
 
Hel
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IIConnor11II
Ymir
Level 80
God Stats
3W - 9L
1,313 SR
Queue Stats
11W - 20L
1,346 Elo+
Solo
Neith
Neith
Itzalee
Neith
Level 75
God Stats
0W - 3L
1,287 SR
Queue Stats
2W - 5L
1,478 Elo+
Solo
Jormungandr
Jormungandr
noodlebagjones
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,415 Elo+
Solo
Thor
Thor
xSonorous
Thor
Level 47
God Stats
2W - 2L
1,603 SR
Queue Stats
205W - 228L
1,426 Elo+
Solo
Team Averages
Level 60
1,441 SR
1,433 Elo+

VS

Team Averages
Level 122
1,450 SR
1,428 Elo+
Chronos
Chronos
AndhRaQTR
Chronos
Level 126
God Stats
4W - 1L
1,513 SR
Queue Stats
68W - 69L
1,420 Elo+
Solo
Chernobog
Chernobog
Danthor3
Chernobog
Level 129
God Stats
2W - 3L
1,281 SR
Queue Stats
265W - 261L
1,552 Elo+
Solo
Da Ji
Da Ji
IohanLethy
Da Ji
Level 146
God Stats
3W - 6L
1,201 SR
Queue Stats
393W - 398L
1,394 Elo+
Solo
Bacchus
Bacchus
ShadowBlackMX
Bacchus
Level 123
God Stats
1W - 0L
1,753 SR
Queue Stats
100W - 72L
1,424 Elo+
Party 1
Ah Puch
Ah Puch
ShadowMaac
Ah Puch
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 149L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
4 / 6 / 8
11,547
502
13,569
19,764
6,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 10 / 7
10,832
471
8,638
26,128
28,522
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Itzalee
Neith
15
1 / 9 / 10
9,883
430
9,508
23,170
8,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
noodlebagjones
Jormungandr
18
7 / 8 / 2
12,813
557
12,300
24,737
21,555
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
15
2 / 7 / 4
10,302
448
6,150
19,880
6,201
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AndhRaQTR
Chronos
20
7 / 0 / 8
13,786
599
19,447
12,217
5,674
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Danthor3
Chernobog
20
14 / 5 / 9
14,469
629
27,285
17,183
7,702
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Da Ji
20
10 / 4 / 8
14,374
625
13,996
16,048
7,585
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
17
7 / 4 / 18
13,606
592
17,441
21,698
29,951
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
ShadowMaac
Ah Puch
17
2 / 3 / 10
11,975
521
15,265
9,410
3,891
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
93
16
Kills
40
40
Deaths
16
31
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
6
8
1.33
W
Chronos
AndhRaQTR
Chronos
7
0
8
11
W
Chernobog
Danthor3
Chernobog
14
5
9
3.7
L
2
10
7
0.55
W
Da Ji
10
4
8
3.5
L
Neith
Itzalee
Neith
1
9
10
0.67
W
Bacchus
7
4
18
4
W
Ah Puch
ShadowMaac
Ah Puch
2
3
10
2.33
L
Jormungandr
noodlebagjones
Jormungandr
7
8
2
1
L
Thor
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,165
Damage
93,434
113,679
Taken
76,556
71,238
Mitigated
54,803
21,212
Healing
17,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
13,569
1,054
4,115
5,701
19,764
6,840
0
9,056
10,708
82,051
0
W
Chronos
AndhRaQTR
Chronos
19,447
3,723
0
2,960
12,217
5,674
5,409
5,370
6,847
92,255
0
W
Chernobog
Danthor3
Chernobog
27,285
18,313
0
5,655
17,183
7,702
10,956
9,310
7,762
0
95,069
L
8,638
1,939
894
1,348
26,128
28,522
0
14,523
11,605
21,879
1,340
W
Da Ji
13,996
1,633
0
4,390
16,048
7,585
0
5,224
10,824
0
99,360
L
Neith
Itzalee
Neith
9,508
3,185
496
3,622
23,170
8,120
24
8,526
14,644
0
45,544
W
Bacchus
17,441
2,943
936
2,424
21,698
29,951
519
9,663
12,035
45,135
0
W
Ah Puch
ShadowMaac
Ah Puch
15,265
651
0
667
9,410
3,891
537
3,867
5,543
71,380
0
L
Jormungandr
noodlebagjones
Jormungandr
12,300
1,985
493
1,118
24,737
21,555
0
11,343
13,394
55,131
0
L
Thor
6,150
1,109
0
3,425
19,880
6,201
0
8,705
11,175
0
49,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,377
Gold Earned
68,210
400
Minions Killed
580
0
Camps Cleared
0
1,849,404
Distance Traveled
2,106,970
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,547
502
137
6
0
393,888
3
W
Chronos
13,786
599
168
7
0
438,425
0
W
Chernobog
14,469
629
150
7
0
405,294
4
L
Ymir
10,832
471
29
1
0
334,567
8
W
Da Ji
14,374
625
128
6
0
411,132
7
L
Neith
9,883
430
71
3
0
346,238
1
W
Bacchus
13,606
592
28
1
0
443,779
7
W
Ah Puch
11,975
521
106
5
0
408,340
3
L
Jormungandr
12,813
557
77
3
0
354,231
3
L
Thor
10,302
448
86
4
0
420,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role