Player Matchup

Fenrir
Fenrir
EchoJason
Fenrir
Level 126
God Stats
3W - 1L
1,623 SR
Queue Stats
99W - 57L
1,811 Elo+
Party 1
Horus
Horus
TheTotalTurtle
Horus
Level 28
God Stats
17W - 14L
1,749 SR
Queue Stats
167W - 183L
1,811 Elo+
Party 1
Agni
Agni
Viharmadar
Agni
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 41L
1,785 Elo+
Party 1
Team Averages
Level 100
1,624 SR
1,802 Elo+

VS

Team Averages
Level 72
1,674 SR
1,709 Elo+
Cabrakan
Cabrakan
GivenBigfoot
Cabrakan
Level 23
God Stats
12W - 4L
1,583 SR
Queue Stats
214W - 161L
1,755 Elo+
Party 2
Sylvanus
Sylvanus
GuardianLover456
Sylvanus
Level 107
God Stats
3W - 1L
1,825 SR
Queue Stats
218W - 167L
1,720 Elo+
Party 2
Chaac
Chaac
Kaelystia
Chaac
Level 85
God Stats
12W - 12L
1,613 SR
Queue Stats
370W - 334L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EchoJason
Fenrir
18
7 / 4 / 9
17,855
661
12,917
18,146
11,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
2 / 2 / 14
17,541
650
7,905
16,927
18,387
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
16 / 2 / 7
19,238
713
51,996
21,281
10,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GivenBigfoot
Cabrakan
14
3 / 10 / 3
14,810
549
12,092
21,415
11,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 5
16,168
599
14,643
31,375
37,871
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Kaelystia
Chaac
14
3 / 8 / 2
14,889
551
15,082
36,528
32,287
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
25
Kills
8
8
Deaths
25
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
EchoJason
Fenrir
7
4
9
2.88
L
Cabrakan
GivenBigfoot
Cabrakan
3
10
3
0.45
L
2
7
5
0.64
L
Chaac
Kaelystia
Chaac
3
8
2
0.5
W
2
2
14
4.5
W
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,818
Damage
41,817
56,354
Taken
89,318
39,571
Mitigated
81,863
23,577
Healing
25,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
EchoJason
Fenrir
12,917
4,005
0
6,022
18,146
11,139
1,002
7,908
10,238
0
120,680
L
Cabrakan
GivenBigfoot
Cabrakan
12,092
1,040
0
1,110
21,415
11,705
0
12,650
8,765
53,527
0
L
14,643
4,459
7,023
9,443
31,375
37,871
696
19,622
11,753
59,683
0
L
Chaac
Kaelystia
Chaac
15,082
1,700
0
7,901
36,528
32,287
566
20,042
16,486
0
64,739
W
7,905
3,787
2,192
8,436
16,927
18,387
621
8,056
8,871
0
25,735
W
51,996
3,354
0
6,927
21,281
10,045
2,163
11,079
10,202
150,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,634
Gold Earned
45,867
363
Minions Killed
235
0
Camps Cleared
0
1,556,843
Distance Traveled
1,356,224
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,855
661
127
5
0
541,592
6
L
Cabrakan
14,810
549
81
3
0
460,504
2
L
Sylvanus
16,168
599
74
3
0
404,032
1
L
Chaac
14,889
551
80
3
0
491,688
2
W
Horus
17,541
650
23
1
0
485,501
1
W
Agni
19,238
713
213
8
0
529,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role