Player Matchup

Fenrir
Fenrir
Cherepashka68
Fenrir
Level 79
God Stats
6W - 9L
1,530 SR
Queue Stats
311W - 303L
1,514 Elo+
Solo
Sobek
Sobek
DonTonDio
Sobek
Level 95
God Stats
13W - 15L
1,265 SR
Queue Stats
75W - 72L
1,481 Elo+
Party 2
Bacchus
Bacchus
PaFFOGKuSH
Bacchus
Level 87
God Stats
0W - 1L
1,715 SR
Queue Stats
42W - 38L
1,479 Elo+
Party 2
Ah Puch
Ah Puch
Snowdoho
Ah Puch
Level 56
God Stats
1W - 2L
1,557 SR
Queue Stats
3W - 14L
1,291 Elo+
Solo
Heimdallr
Heimdallr
UNLIVERR
Heimdallr
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 80
1,513 SR
1,453 Elo+

VS

Team Averages
Level 94
1,750 SR
1,489 Elo+
Ares
Ares
AlphaXTrion
Ares
Level 126
God Stats
5W - 1L
2,026 SR
Queue Stats
42W - 32L
1,481 Elo+
Party 1
Zeus
Zeus
BieskeBuekers
Zeus
Level 84
God Stats
2W - 2L
1,652 SR
Queue Stats
22W - 19L
1,489 Elo+
Party 1
Bacchus
Bacchus
FireWolff1
Bacchus
Level 64
God Stats
2W - 0L
1,899 SR
Queue Stats
32W - 24L
1,587 Elo+
Party 1
Amaterasu
Amaterasu
MrGourmetPaper
Amaterasu
Level 101
God Stats
2W - 3L
1,269 SR
Queue Stats
34W - 37L
1,412 Elo+
Solo
Hou Yi
Hou Yi
Soufianhallouss
Hou Yi
Level 95
God Stats
2W - 0L
1,902 SR
Queue Stats
32W - 24L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 7
9,018
902
4,556
12,737
5,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
DonTonDio
Sobek
15
2 / 6 / 6
10,116
1,012
4,395
16,323
16,355
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
PaFFOGKuSH
Bacchus
16
2 / 5 / 8
9,830
983
9,075
18,537
17,620
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Snowdoho
Ah Puch
16
5 / 5 / 4
11,406
1,141
19,565
9,234
4,578
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
UNLIVERR
Heimdallr
16
1 / 8 / 8
9,731
973
7,306
15,364
7,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

167

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 18
10,648
1,065
10,269
13,113
14,662
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 18
10,886
1,089
15,482
6,008
2,670
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
FireWolff1
Bacchus
18
11 / 0 / 16
12,499
1,250
13,650
8,164
4,099
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
MrGourmetPaper
Amaterasu
17
6 / 3 / 15
10,819
1,082
12,675
13,137
9,727
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 2 / 16
11,586
1,159
13,880
8,942
4,145
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
115
11
Kills
32
32
Deaths
11
33
Assists
83
Player
Kills
Deaths
Assists
KDA
W
2
4
18
2.75
W
4
2
18
6.5
L
1
8
7
0.56
L
Sobek
DonTonDio
Sobek
2
6
6
0.83
W
Bacchus
FireWolff1
Bacchus
11
0
16
19
W
Amaterasu
MrGourmetPaper
Amaterasu
6
3
15
4.5
L
Bacchus
PaFFOGKuSH
Bacchus
2
5
8
1.2
L
Ah Puch
Snowdoho
Ah Puch
5
5
4
1.4
W
9
2
16
8.5
L
Heimdallr
UNLIVERR
Heimdallr
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,897
Damage
65,956
72,195
Taken
49,364
52,450
Mitigated
35,303
4,255
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,269
496
0
154
13,113
14,662
0
6,511
6,602
27,790
0
W
15,482
1,334
0
419
6,008
2,670
0
4,125
1,883
42,507
0
L
4,556
124
0
331
12,737
5,971
0
7,403
5,334
0
8,760
L
Sobek
DonTonDio
Sobek
4,395
303
616
1,257
16,323
16,355
0
9,183
7,140
15,432
0
W
Bacchus
FireWolff1
Bacchus
13,650
1,006
944
2,063
8,164
4,099
0
6,286
1,878
23,292
0
W
Amaterasu
MrGourmetPaper
Amaterasu
12,675
3,808
0
1,831
13,137
9,727
0
10,048
3,089
1,049
19,592
L
Bacchus
PaFFOGKuSH
Bacchus
9,075
1,373
108
933
18,537
17,620
0
8,643
9,894
19,231
0
L
Ah Puch
Snowdoho
Ah Puch
19,565
1,073
0
77
9,234
4,578
0
7,447
1,787
65,671
0
W
13,880
7,486
0
1,025
8,942
4,145
0
6,065
2,877
0
28,277
L
Heimdallr
UNLIVERR
Heimdallr
7,306
5,299
0
933
15,364
7,926
0
7,774
7,590
0
23,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,101
Gold Earned
56,438
190
Minions Killed
199
2
Camps Cleared
7
908,946
Distance Traveled
1,030,650
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,648
1,065
26
3
2
192,418
0
W
Zeus
10,886
1,089
71
7
0
191,126
0
L
Fenrir
9,018
902
3
0
1
199,073
1
L
Sobek
10,116
1,012
18
2
0
181,487
0
W
Bacchus
12,499
1,250
26
3
4
211,597
0
W
Amaterasu
10,819
1,082
25
3
0
250,028
0
L
Bacchus
9,830
983
12
1
0
187,895
0
L
Ah Puch
11,406
1,141
132
13
0
170,299
0
W
Hou Yi
11,586
1,159
51
5
1
185,481
0
L
Heimdallr
9,731
973
25
3
1
170,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role