Player Matchup

Hera
Hera
 
Hera
Level 27
God Stats
24W - 14L
1,707 SR
Queue Stats
44W - 27L
1,554 Elo+
Party 1
Izanami
Izanami
Batatton22
Izanami
Level 18
God Stats
2W - 6L
1,331 SR
Queue Stats
7W - 10L
1,443 Elo+
Solo
Nemesis
Nemesis
SpirituMagno
Nemesis
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,343 Elo+
Party 1
Yemoja
Yemoja
ToadDorado
Yemoja
Level 28
God Stats
4W - 1L
1,668 SR
Queue Stats
32W - 27L
1,537 Elo+
Party 1
Chang'e
Chang'e
yoyiwar
Chang'e
Level 26
God Stats
29W - 24L
1,521 SR
Queue Stats
39W - 40L
1,494 Elo+
Party 1
Team Averages
Level 21
1,546 SR
1,474 Elo+

VS

Team Averages
Level 23
1,498 SR
1,527 Elo+
Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
TheMurtanKs
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Tyxay
King Arthur
Level 26
God Stats
5W - 6L
1,476 SR
Queue Stats
29W - 30L
1,493 Elo+
Party 2
Ao Kuang
Ao Kuang
Vorpexz
Ao Kuang
Level 8
God Stats
2W - 2L
1,513 SR
Queue Stats
7W - 4L
1,641 Elo+
Party 2
Nemesis
Nemesis
Wolfdoom161
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
8 / 6 / 28
14,190
1,092
21,205
12,165
5,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Batatton22
Izanami
20
17 / 6 / 23
16,205
1,247
30,227
18,333
7,409
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
SpirituMagno
Nemesis
20
11 / 3 / 26
15,351
1,181
27,679
21,018
11,120
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
ToadDorado
Yemoja
20
4 / 5 / 32
13,860
1,066
8,673
19,799
23,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
yoyiwar
Chang'e
20
13 / 2 / 23
14,213
1,093
17,604
15,549
6,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
9 / 6 / 6
15,565
1,197
23,910
24,410
7,080
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
0 / 14 / 3
11,117
855
1,038
23,059
8,395
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

King Arthur
Tyxay
King Arthur
20
4 / 9 / 13
14,435
1,110
25,188
23,532
18,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Vorpexz
Ao Kuang
19
7 / 9 / 7
14,301
1,100
23,509
23,017
6,426
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Wolfdoom161
Nemesis
20
2 / 16 / 8
12,671
975
9,644
26,126
9,223
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
59
53
Kills
22
22
Deaths
54
132
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
6
28
3.67
L
Mercury
 
Mercury
9
6
6
2
W
Izanami
Batatton22
Izanami
17
6
23
4.75
W
Nemesis
SpirituMagno
Nemesis
11
3
26
8
L
0
14
3
0.11
W
Yemoja
ToadDorado
Yemoja
4
5
32
4
L
King Arthur
Tyxay
King Arthur
4
9
13
1.17
L
Ao Kuang
Vorpexz
Ao Kuang
7
9
7
1.17
L
Nemesis
Wolfdoom161
Nemesis
2
16
8
0.38
W
Chang'e
yoyiwar
Chang'e
13
2
23
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,388
Damage
83,289
86,864
Taken
120,144
54,476
Mitigated
49,903
21,898
Healing
8,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
21,205
4,375
1,275
868
12,165
5,857
0
1,870
10,295
31,640
0
L
Mercury
 
Mercury
23,910
18,821
0
0
24,410
7,080
0
10,190
14,220
0
60,101
W
Izanami
Batatton22
Izanami
30,227
23,105
0
1,853
18,333
7,409
0
6,169
11,972
0
67,592
W
Nemesis
SpirituMagno
Nemesis
27,679
14,752
0
3,249
21,018
11,120
0
5,596
15,422
0
39,646
L
1,038
305
0
237
23,059
8,395
0
7,558
13,754
7,012
0
W
Yemoja
ToadDorado
Yemoja
8,673
2,505
5,872
2,426
19,799
23,147
0
7,441
12,358
19,398
0
L
King Arthur
Tyxay
King Arthur
25,188
3,123
0
1,062
23,532
18,779
0
9,818
13,714
1,034
46,300
L
Ao Kuang
Vorpexz
Ao Kuang
23,509
7,293
0
5,236
23,017
6,426
0
8,457
14,560
47,868
0
L
Nemesis
Wolfdoom161
Nemesis
9,644
3,632
0
1,688
26,126
9,223
0
11,459
14,667
0
34,325
W
Chang'e
yoyiwar
Chang'e
17,604
464
2,687
3,668
15,549
6,943
0
3,746
11,803
26,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,819
Gold Earned
68,089
184
Minions Killed
213
4
Camps Cleared
10
1,079,962
Distance Traveled
1,361,214
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,190
1,092
25
2
1
220,955
0
L
Mercury
15,565
1,197
75
6
7
330,133
1
W
Izanami
16,205
1,247
92
7
1
191,844
0
W
Nemesis
15,351
1,181
31
2
1
247,129
1
L
Geb
11,117
855
8
1
1
214,492
2
W
Yemoja
13,860
1,066
11
1
1
195,925
1
L
King Arthur
14,435
1,110
37
3
1
276,406
0
L
Ao Kuang
14,301
1,100
55
4
0
254,941
0
L
Nemesis
12,671
975
38
3
1
285,242
0
W
Chang'e
14,213
1,093
25
2
0
224,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role