Player Matchup

Merlin
Merlin
Bronze I
Enigmatic_Mass
Merlin
Bronze I
Level 115
God Stats
0W - 1L
1,596 SR
Queue Stats
11W - 9L
1,309 MMR
Solo
Achilles
Achilles
Silver II
x G1RAFF3
Achilles
Silver II
Level 40
God Stats
9W - 9L
1,759 SR
Queue Stats
131W - 126L
1,524 MMR
Party 1
Cabrakan
Cabrakan
Gold III
x S 4 1 N T
Cabrakan
Gold III
Level 40
God Stats
118W - 94L
1,438 SR
Queue Stats
255W - 251L
1,591 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 65
1,598 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,642 SR
1,506 MMR
Hou Yi
Hou Yi
Gold III
MorlunBr
Hou Yi
Gold III
Level 89
God Stats
28W - 22L
1,716 SR
Queue Stats
97W - 89L
1,504 MMR
Solo
Nu Wa
Nu Wa
Gold III
ryNhyabusa
Nu Wa
Gold III
Level 147
God Stats
2W - 2L
1,631 SR
Queue Stats
348W - 344L
1,650 MMR
Party 2
Ymir
Ymir
Gold V
stikNst0nez
Ymir
Gold V
Level 158
God Stats
27W - 27L
1,578 SR
Queue Stats
748W - 793L
1,365 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 5
15,838
689
18,043
15,145
4,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
x G1RAFF3
Achilles
16
7 / 5 / 6
15,402
670
20,468
24,460
22,457
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
x S 4 1 N T
Cabrakan
14
3 / 7 / 6
13,897
604
10,621
23,536
34,936
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KumbhakarnaZeusBacchusChaacHeimdallr

VS

Bans
MedusaOdinHadesCu ChulainnAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MorlunBr
Hou Yi
15
11 / 6 / 5
15,220
662
19,214
17,113
13,730
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
16
6 / 7 / 11
15,440
671
22,837
19,050
6,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 14
14,149
615
8,850
25,912
33,902
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
16
Kills
19
19
Deaths
16
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
7
5
1.21
W
Hou Yi
MorlunBr
Hou Yi
11
6
5
2.25
W
Nu Wa
6
7
11
1.64
W
2
3
14
3
L
Achilles
x G1RAFF3
Achilles
7
5
6
2
L
Cabrakan
x S 4 1 N T
Cabrakan
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,132
Damage
50,901
63,141
Taken
62,075
61,478
Mitigated
54,371
10,747
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,043
721
0
3,035
15,145
4,085
335
7,070
8,075
107,594
0
W
Hou Yi
MorlunBr
Hou Yi
19,214
8,437
0
985
17,113
13,730
2,319
8,122
8,991
0
58,432
W
Nu Wa
22,837
7,623
894
4,802
19,050
6,739
620
7,993
11,057
86,151
0
W
8,850
1,400
0
6,753
25,912
33,902
377
12,585
13,327
46,897
0
L
Achilles
x G1RAFF3
Achilles
20,468
5,053
0
5,762
24,460
22,457
0
12,061
12,399
0
51,739
L
Cabrakan
x S 4 1 N T
Cabrakan
10,621
1,044
0
1,950
23,536
34,936
117
12,614
10,922
48,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,137
Gold Earned
44,809
283
Minions Killed
251
0
Camps Cleared
0
1,140,032
Distance Traveled
1,099,817
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,838
689
164
7
0
334,391
0
W
Hou Yi
15,220
662
80
3
0
361,895
6
W
Nu Wa
15,440
671
100
4
0
335,650
2
W
Ymir
14,149
615
71
3
0
402,272
4
L
Achilles
15,402
670
58
3
0
408,825
2
L
Cabrakan
13,897
604
61
3
0
396,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role