Player Matchup

Fenrir
Fenrir
Proughmato
Fenrir
Level 127
God Stats
1W - 2L
1,321 SR
Queue Stats
141W - 148L
1,433 Elo+
Party 1
Ymir
Ymir
Proughtato
Ymir
Level 43
God Stats
30W - 29L
1,504 SR
Queue Stats
101W - 97L
1,454 Elo+
Party 1
Hel
Hel
xAlltair033x
Hel
Level 65
God Stats
4W - 1L
1,746 SR
Queue Stats
7W - 3L
1,645 Elo+
Solo
Team Averages
Level 78
1,524 SR
1,510 Elo+

VS

Team Averages
Level 90
1,567 SR
1,562 Elo+
Ymir
Ymir
BadLuckChungus
Ymir
Level 96
God Stats
5W - 5L
1,541 SR
Queue Stats
331W - 307L
1,675 Elo+
Party 2
Kukulkan
Kukulkan
Crack Champ
Kukulkan
Level 58
God Stats
3W - 2L
1,840 SR
Queue Stats
89W - 79L
1,618 Elo+
Party 2
Hun Batz
Hun Batz
DeGa-101
Hun Batz
Level 116
God Stats
5W - 15L
1,321 SR
Queue Stats
356W - 423L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Proughmato
Fenrir
16
15 / 6 / 2
15,222
761
21,082
19,804
11,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 5 / 11
11,915
596
8,453
31,194
22,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 3 / 11
12,496
625
13,470
13,857
5,626
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 7
13,041
652
18,382
18,545
11,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Crack Champ
Kukulkan
15
6 / 7 / 5
13,008
650
19,079
15,960
5,713
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
DeGa-101
Hun Batz
12
2 / 8 / 5
11,753
588
8,370
17,550
7,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
19
Kills
14
14
Deaths
19
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
4
7
2.38
L
Kukulkan
Crack Champ
Kukulkan
6
7
5
1.21
L
Hun Batz
DeGa-101
Hun Batz
2
8
5
0.56
W
Fenrir
Proughmato
Fenrir
15
6
2
2.67
W
2
5
11
1.5
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,005
Damage
45,831
64,855
Taken
52,055
39,132
Mitigated
24,488
26,009
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,382
2,232
0
1,099
18,545
11,601
246
9,738
8,807
43,519
0
L
Kukulkan
Crack Champ
Kukulkan
19,079
3,486
243
5,082
15,960
5,713
205
5,247
10,713
60,133
0
L
Hun Batz
DeGa-101
Hun Batz
8,370
1,371
0
359
17,550
7,174
477
6,987
10,563
0
36,194
W
Fenrir
Proughmato
Fenrir
21,082
2,725
0
2,596
19,804
11,161
199
8,461
11,343
0
55,854
W
8,453
871
765
1,185
31,194
22,345
448
21,455
9,739
32,071
0
W
13,470
210
11,999
9,464
13,857
5,626
380
7,927
5,930
58,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,633
Gold Earned
37,802
200
Minions Killed
203
0
Camps Cleared
0
1,045,668
Distance Traveled
947,781
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,041
652
57
3
0
307,044
0
L
Kukulkan
13,008
650
94
5
0
305,492
1
L
Hun Batz
11,753
588
52
3
0
335,245
2
W
Fenrir
15,222
761
49
2
0
355,085
0
W
Ymir
11,915
596
39
2
0
344,956
3
W
Hel
12,496
625
112
6
0
345,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role