Player Matchup

Sobek
Sobek
Milk_Boy9
Sobek
Level 110
God Stats
19W - 19L
1,537 SR
Queue Stats
301W - 319L
1,466 Elo+
Party 1
Vulcan
Vulcan
StraghtUpLoner
Vulcan
Level 88
God Stats
2W - 2L
1,857 SR
Queue Stats
66W - 81L
1,445 Elo+
Party 1
Hou Yi
Hou Yi
lil_Chili12
Hou Yi
Level 66
God Stats
1W - 1L
1,322 SR
Queue Stats
6W - 17L
1,458 Elo+
Party 1
Serqet
Serqet
nmsoap
Serqet
Level 87
God Stats
1W - 3L
1,752 SR
Queue Stats
61W - 79L
1,416 Elo+
Party 1
Nike
Nike
rinsed_bread
Nike
Level 104
God Stats
7W - 7L
1,303 SR
Queue Stats
227W - 245L
1,486 Elo+
Party 1
Team Averages
Level 91
1,554 SR
1,454 Elo+

VS

Team Averages
Level 123
1,740 SR
1,578 Elo+
Sol
Sol
ArkFenX
Sol
Level 128
God Stats
3W - 4L
1,806 SR
Queue Stats
84W - 83L
1,555 Elo+
Party 2
Chaac
Chaac
MozeHot
Chaac
Level 122
God Stats
3W - 0L
1,733 SR
Queue Stats
6W - 9L
1,719 Elo+
Party 2
Agni
Agni
TSU NanoMio
Agni
Level 147
God Stats
6W - 1L
1,731 SR
Queue Stats
62W - 66L
1,668 Elo+
Party 2
Achilles
Achilles
ragingrican211
Achilles
Level 127
God Stats
5W - 0L
1,826 SR
Queue Stats
47W - 49L
1,502 Elo+
Solo
Guan Yu
Guan Yu
xOmen eZ
Guan Yu
Level 89
God Stats
6W - 4L
1,604 SR
Queue Stats
85W - 106L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Milk_Boy9
Sobek
17
5 / 5 / 4
12,258
490
16,251
29,450
29,412
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 5 / 4
11,107
444
16,497
13,169
5,342
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
15
2 / 10 / 2
9,293
372
10,559
16,269
4,784
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
nmsoap
Serqet
17
4 / 4 / 4
11,334
453
10,830
16,605
8,384
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 4 / 2
11,929
477
15,856
22,035
31,149
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
7 / 2 / 6
13,999
560
17,775
23,980
9,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
MozeHot
Chaac
20
1 / 3 / 5
13,633
545
13,746
25,650
18,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
5 / 3 / 7
15,603
624
17,066
15,662
5,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
19
5 / 2 / 9
13,390
536
17,494
21,387
9,691
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
xOmen eZ
Guan Yu
19
10 / 3 / 11
14,250
570
15,425
28,497
31,314
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
13
Kills
28
28
Deaths
13
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
7
2
6
5
L
Sobek
Milk_Boy9
Sobek
5
5
4
1.4
W
Chaac
MozeHot
Chaac
1
3
5
1.17
L
1
5
4
0.6
W
5
3
7
2.83
L
Hou Yi
2
10
2
0.3
L
Serqet
nmsoap
Serqet
4
4
4
1.5
W
Achilles
5
2
9
4.75
L
1
4
2
0.5
W
Guan Yu
xOmen eZ
Guan Yu
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,993
Damage
81,506
97,528
Taken
115,176
79,071
Mitigated
74,938
17,722
Healing
66,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
17,775
4,726
0
15,364
23,980
9,438
12,896
5,011
18,393
119,420
0
L
Sobek
Milk_Boy9
Sobek
16,251
1,010
0
4,438
29,450
29,412
0
10,068
19,382
44,313
0
W
Chaac
MozeHot
Chaac
13,746
4,495
0
16,990
25,650
18,618
1,437
4,598
21,052
0
96,103
L
16,497
6,794
0
3,016
13,169
5,342
471
7,549
5,620
75,914
0
W
17,066
784
0
5,556
15,662
5,877
406
7,089
8,471
139,118
0
L
Hou Yi
10,559
5,962
0
1,356
16,269
4,784
0
7,407
8,862
0
47,586
L
Serqet
nmsoap
Serqet
10,830
1,360
0
2,559
16,605
8,384
0
4,162
12,443
0
64,670
W
Achilles
17,494
5,535
0
7,378
21,387
9,691
79
6,716
13,909
0
96,202
L
15,856
4,141
0
6,353
22,035
31,149
520
5,655
16,380
0
94,404
W
Guan Yu
xOmen eZ
Guan Yu
15,425
1,534
6,464
14,919
28,497
31,314
79
9,334
18,317
0
52,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,921
Gold Earned
70,875
537
Minions Killed
772
0
Camps Cleared
0
2,191,596
Distance Traveled
2,424,978
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,999
560
187
7
0
450,502
0
L
Sobek
12,258
490
42
2
0
483,163
7
W
Chaac
13,633
545
180
7
0
458,747
1
L
Vulcan
11,107
444
141
6
0
394,725
10
W
Agni
15,603
624
240
10
0
473,851
8
L
Hou Yi
9,293
372
77
3
0
385,714
2
L
Serqet
11,334
453
106
4
0
508,225
9
W
Achilles
13,390
536
114
5
0
526,025
7
L
Nike
11,929
477
171
7
0
419,769
5
W
Guan Yu
14,250
570
51
2
0
515,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role