Player Matchup

Freya
Freya
Gold II
CPTxCappuccino
Freya
Gold II
Level 158
God Stats
25W - 10L
1,757 SR
Queue Stats
291W - 243L
1,365 MMR
Party 1
Achilles
Achilles
Gold II
Crimson Protist
Achilles
Gold II
Level 125
God Stats
17W - 6L
1,653 SR
Queue Stats
221W - 197L
1,381 MMR
Party 1
Jing Wei
Jing Wei
Gold III
JustSamnthax
Jing Wei
Gold III
Level 76
God Stats
7W - 13L
1,612 SR
Queue Stats
149W - 116L
1,363 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,674 SR
1,370 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,606 SR
1,543 MMR
Medusa
Medusa
Silver IV
javisierra2000
Medusa
Silver IV
Level 69
God Stats
1W - 1L
1,829 SR
Queue Stats
7W - 8L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold IV
oPASTRANAo
Chang'e
Gold IV
Level 121
God Stats
30W - 29L
1,490 SR
Queue Stats
32W - 38L
1,628 MMR
Solo
Horus
Horus
Bronze III
xxkillerxx2p2
Horus
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 4
18,799
671
31,222
24,482
8,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
16
3 / 4 / 7
16,287
582
7,877
18,437
10,342
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
JustSamnthax
Jing Wei
16
1 / 2 / 9
15,845
566
10,843
15,523
4,131
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
KumbhakarnaHelKukulkanZeusDiscordia

VS

Bans
MerlinChaacNeithBacchusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 2
16,603
593
17,182
20,694
8,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
oPASTRANAo
Chang'e
15
3 / 6 / 1
15,198
543
14,881
17,022
7,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 5 / 5
15,435
551
12,113
20,599
18,150
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
16
Kills
7
7
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
W
Achilles
3
4
7
1.63
W
Jing Wei
JustSamnthax
Jing Wei
1
2
9
2.75
L
3
5
2
0.8
L
Chang'e
oPASTRANAo
Chang'e
3
6
1
0.58
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,942
Damage
44,176
58,442
Taken
58,315
23,228
Mitigated
34,689
32,826
Healing
19,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,222
9,036
0
19,847
24,482
8,755
719
5,855
18,627
136,879
0
W
Achilles
7,877
3,135
0
6,645
18,437
10,342
1,484
6,244
12,193
0
41,871
W
Jing Wei
JustSamnthax
Jing Wei
10,843
9,771
0
6,334
15,523
4,131
1,145
3,384
12,139
0
67,357
L
17,182
5,488
0
2,678
20,694
8,958
416
10,211
10,483
0
141,469
L
Chang'e
oPASTRANAo
Chang'e
14,881
113
5,985
7,655
17,022
7,581
0
10,165
6,857
51,462
0
L
12,113
5,725
704
2,907
20,599
18,150
0
10,965
9,634
1,216
39,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,931
Gold Earned
47,236
346
Minions Killed
336
0
Camps Cleared
0
1,407,683
Distance Traveled
1,295,991
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
18,799
671
160
6
0
481,032
2
W
Achilles
16,287
582
60
2
0
536,191
5
W
Jing Wei
15,845
566
126
5
0
390,460
2
L
Medusa
16,603
593
206
7
0
426,605
1
L
Chang'e
15,198
543
80
3
0
388,048
0
L
Horus
15,435
551
50
2
0
481,338
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role