Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Briannimal
Scylla
Level 100
God Stats
4W - 4L
1,416 SR
Queue Stats
27W - 25L
1,494 Elo+
Solo
Anhur
Anhur
Drummer122
Anhur
Level 122
God Stats
9W - 14L
1,420 SR
Queue Stats
508W - 494L
1,490 Elo+
Solo
Thor
Thor
jreis122394
Thor
Level 79
God Stats
13W - 6L
1,286 SR
Queue Stats
106W - 80L
1,436 Elo+
Solo
Team Averages
Level 95
1,424 SR
1,484 Elo+

VS

Team Averages
Level 84
1,618 SR
1,469 Elo+
Apollo
Apollo
 
Apollo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FrostAce1
Hercules
Level 52
God Stats
1W - 2L
1,731 SR
Queue Stats
81W - 66L
1,403 Elo+
Solo
Merlin
Merlin
GabetheBabe06
Merlin
Level 92
God Stats
5W - 7L
1,858 SR
Queue Stats
145W - 136L
1,441 Elo+
Party 1
Horus
Horus
PitOfMadness
Horus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 238L
1,500 Elo+
Party 1
Pele
Pele
leprekhann
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 0 / 1
6,292
629
1,990
1,998
2,082
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fafnir
 
Fafnir
8
1 / 0 / 4
5,805
581
2,096
3,966
2,117
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Briannimal
Scylla
8
0 / 0 / 7
5,260
526
2,628
2,365
619
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
10
1 / 0 / 2
6,135
614
471
1,834
567
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
7 / 0 / 1
7,386
739
4,379
4,435
1,379
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
4
0 / 0 / 0
3,748
375
400
984
135
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
FrostAce1
Hercules
8
0 / 1 / 0
5,021
502
737
4,689
2,007
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 4 / 0
4,539
454
1,768
4,141
926
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 2 / 0
4,342
434
779
5,018
2,353
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

5
0 / 3 / 0
4,474
447
2,552
4,861
1,224
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
10
Kills
0
0
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
1
1.5
W
Fafnir
 
Fafnir
1
0
4
3
L
Apollo
 
Apollo
0
0
0
0
W
Scylla
Briannimal
Scylla
0
0
7
3.5
W
Anhur
1
0
2
2
L
Hercules
FrostAce1
Hercules
0
1
0
0
L
0
4
0
0
L
0
2
0
0
W
7
0
1
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,564
Damage
6,236
14,598
Taken
19,693
6,764
Mitigated
6,645
7,235
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,990
376
210
921
1,998
2,082
1,724
0
1,998
32,810
0
W
Fafnir
 
Fafnir
2,096
723
217
1,562
3,966
2,117
602
592
3,374
7,148
0
L
Apollo
 
Apollo
400
333
0
451
984
135
0
86
898
0
6,442
W
Scylla
Briannimal
Scylla
2,628
374
0
967
2,365
619
0
598
1,767
16,562
0
W
Anhur
471
132
0
560
1,834
567
3,119
0
1,834
0
32,419
L
Hercules
FrostAce1
Hercules
737
268
0
1,342
4,689
2,007
0
2,979
1,710
0
18,310
L
1,768
235
0
250
4,141
926
165
1,184
2,957
20,546
0
L
779
416
437
1,785
5,018
2,353
0
1,094
3,924
0
9,485
W
4,379
1,513
0
2,798
4,435
1,379
0
578
3,857
0
46,795
L
2,552
1,224
0
1,741
4,861
1,224
0
1,371
3,490
0
18,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
22,124
248
Minions Killed
137
0
Camps Cleared
0
884,272
Distance Traveled
702,889
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,292
629
56
6
0
146,071
2
W
Fafnir
5,805
581
11
1
0
197,094
4
L
Apollo
3,748
375
9
1
0
62,917
1
W
Scylla
5,260
526
24
2
0
154,092
0
W
Anhur
6,135
614
69
7
0
172,132
5
L
Hercules
5,021
502
37
4
0
129,352
0
L
Merlin
4,539
454
38
4
0
169,273
3
L
Horus
4,342
434
17
2
0
215,161
2
W
Thor
7,386
739
88
9
0
214,883
3
L
Pele
4,474
447
36
4
0
126,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role