Player Matchup

Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Emilioorg
Odin
Level 49
God Stats
3W - 2L
1,414 SR
Queue Stats
67W - 59L
1,313 Elo+
Party 1
Heimdallr
Heimdallr
parrasoccer
Heimdallr
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,267 Elo+
Party 1
Team Averages
Level 76
1,471 SR
1,360 Elo+

VS

Team Averages
Level 105
1,510 SR
1,508 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 76
God Stats
2W - 4L
1,531 SR
Queue Stats
22W - 18L
1,523 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ShunKaPuffs00
Mulan
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
10 / 3 / 4
11,883
743
17,719
17,357
6,637
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
12
1 / 3 / 10
10,272
642
6,801
12,849
11,125
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
parrasoccer
Heimdallr
12
4 / 4 / 10
10,947
684
8,243
15,507
5,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 9 / 6
9,677
605
13,771
14,900
5,278
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

He Bo
 
He Bo
12
4 / 4 / 4
10,086
630
10,491
11,963
3,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 2 / 4
10,715
670
11,229
14,586
16,933
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
15
Kills
10
10
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
3
4
4
L
Heimdallr
 
Heimdallr
1
9
6
0.44
L
He Bo
 
He Bo
4
4
4
1.5
W
Odin
1
3
10
2
L
5
2
4
3.5
W
Heimdallr
parrasoccer
Heimdallr
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,763
Damage
35,491
45,713
Taken
41,449
23,708
Mitigated
25,926
24,213
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,719
1,160
9,940
11,195
17,357
6,637
775
4,486
12,871
57,777
0
L
Heimdallr
 
Heimdallr
13,771
6,734
0
1,170
14,900
5,278
335
5,470
9,430
0
47,695
L
He Bo
 
He Bo
10,491
151
638
3,490
11,963
3,715
524
5,538
6,425
40,444
0
W
Odin
6,801
783
0
390
12,849
11,125
777
3,040
9,809
0
21,967
L
11,229
2,621
0
4,730
14,586
16,933
0
6,739
7,847
0
29,395
W
Heimdallr
parrasoccer
Heimdallr
8,243
2,142
324
2,364
15,507
5,946
850
2,969
12,538
0
26,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
30,478
170
Minions Killed
175
0
Camps Cleared
0
1,013,650
Distance Traveled
749,384
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,883
743
94
6
0
309,202
0
L
Heimdallr
9,677
605
66
4
0
232,442
5
L
He Bo
10,086
630
70
4
0
223,277
5
W
Odin
10,272
642
49
3
0
340,736
1
L
Mulan
10,715
670
39
2
0
293,665
6
W
Heimdallr
10,947
684
27
2
0
363,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role