Player Matchup

Hercules
Hercules
 
Hercules
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Blacklisted5938
Chiron
Level 22
God Stats
0W - 1L
1,283 SR
Queue Stats
18W - 20L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
LanetMinnos
Baron Samedi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,596 Elo+
Party 3
Fenrir
Fenrir
RayKelevra
Fenrir
Level 16
God Stats
2W - 4L
1,499 SR
Queue Stats
2W - 5L
1,241 Elo+
Party 1
Neith
Neith
müptezelasker05
Neith
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Team Averages
Level 15
1,456 SR
1,435 Elo+

VS

Team Averages
Level 33
1,396 SR
1,384 Elo+
Olorun
Olorun
AdalydSSJ
Olorun
Level 68
God Stats
4W - 8L
1,187 SR
Queue Stats
302W - 300L
1,475 Elo+
Party 4
Merlin
Merlin
Bruniel
Merlin
Level 18
God Stats
8W - 16L
1,177 SR
Queue Stats
144W - 140L
1,203 Elo+
Party 2
Geb
Geb
Destrel8209
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,379 Elo+
Party 2
Guan Yu
Guan Yu
ElDabotLaChupa
Guan Yu
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 10L
1,512 Elo+
Party 4
Arachne
Arachne
Neavstream
Arachne
Level 55
God Stats
2W - 0L
1,617 SR
Queue Stats
42W - 64L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 6 / 3
6,226
366
1,347
13,522
4,907
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 2 / 6
7,355
433
5,181
6,603
3,947
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
LanetMinnos
Baron Samedi
13
7 / 5 / 3
8,279
487
7,779
12,254
10,012
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
RayKelevra
Fenrir
13
6 / 2 / 6
9,318
548
7,593
12,377
7,605
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 6
7,466
439
7,881
8,553
2,861
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AdalydSSJ
Olorun
17
7 / 1 / 3
11,158
656
12,205
8,021
3,844
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Bruniel
Merlin
12
0 / 5 / 7
8,036
473
9,408
8,816
4,887
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 2 / 15
8,811
518
4,796
7,345
4,007
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 2 / 3
10,222
601
8,226
13,071
11,842
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Neavstream
Arachne
13
4 / 7 / 4
9,077
534
6,210
11,020
3,830
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
53
15
Kills
21
21
Deaths
17
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
3
0.25
W
Olorun
AdalydSSJ
Olorun
7
1
3
8.5
L
2
2
6
2.5
W
Merlin
Bruniel
Merlin
0
5
7
0.7
W
0
2
15
3.75
W
10
2
3
5.75
L
Baron Samedi
LanetMinnos
Baron Samedi
7
5
3
1.7
W
Arachne
Neavstream
Arachne
4
7
4
0.86
L
Fenrir
RayKelevra
Fenrir
6
2
6
4.5
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,781
Damage
40,845
53,309
Taken
48,273
29,332
Mitigated
28,410
13,517
Healing
14,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,347
330
0
2,340
13,522
4,907
627
6,285
7,237
0
19,169
W
Olorun
AdalydSSJ
Olorun
12,205
8,261
1,281
5,308
8,021
3,844
7,145
1,114
6,907
86,014
0
L
5,181
811
1,187
1,861
6,603
3,947
1,378
4,432
2,171
0
36,958
W
Merlin
Bruniel
Merlin
9,408
934
0
979
8,816
4,887
794
2,950
5,866
42,042
0
W
4,796
835
0
340
7,345
4,007
125
972
6,373
12,651
0
W
8,226
1,647
508
4,186
13,071
11,842
843
1,004
12,067
187
40,859
L
Baron Samedi
LanetMinnos
Baron Samedi
7,779
484
670
1,861
12,254
10,012
140
8,667
3,587
34,803
0
W
Arachne
Neavstream
Arachne
6,210
3,819
0
2,205
11,020
3,830
367
1,739
9,281
0
30,276
L
Fenrir
RayKelevra
Fenrir
7,593
1,996
0
5,338
12,377
7,605
560
5,247
7,130
0
50,141
L
7,881
5,183
0
260
8,553
2,861
697
1,965
6,588
0
34,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,644
Gold Earned
47,304
311
Minions Killed
357
0
Camps Cleared
0
1,563,680
Distance Traveled
1,586,449
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,226
366
34
2
0
334,046
1
W
Olorun
11,158
656
170
10
0
326,593
5
L
Chiron
7,355
433
66
4
0
353,674
2
W
Merlin
8,036
473
54
3
0
228,675
3
W
Geb
8,811
518
15
1
0
374,079
0
W
Guan Yu
10,222
601
71
4
0
328,985
3
L
Baron Samedi
8,279
487
59
3
0
290,105
3
W
Arachne
9,077
534
47
3
0
328,117
0
L
Fenrir
9,318
548
87
5
0
337,781
1
L
Neith
7,466
439
65
4
0
248,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role