Player Matchup

Heimdallr
Heimdallr
Gold IV
InvictusMane0
Heimdallr
Gold IV
Level 122
God Stats
2W - 2L
1,439 SR
Queue Stats
111W - 96L
1,455 MMR
Party 1
Bacchus
Bacchus
Silver II
MightyHands
Bacchus
Silver II
Level 62
God Stats
4W - 6L
1,429 SR
Queue Stats
313W - 295L
1,137 MMR
Party 1
Sol
Sol
Gold II
Ặŕshévã
Sol
Gold II
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
366W - 356L
1,410 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,456 SR
1,334 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,522 SR
1,266 MMR
He Bo
He Bo
Silver V
DESFASADO
He Bo
Silver V
Level 86
God Stats
2W - 1L
1,215 SR
Queue Stats
181W - 150L
1,034 MMR
Party 2
Hercules
Hercules
Gold II
Nomix7
Hercules
Gold II
Level 142
God Stats
33W - 24L
1,642 SR
Queue Stats
152W - 127L
1,486 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
eRXeTe
Ah Muzen Cab
Silver I
Level 92
God Stats
3W - 2L
1,710 SR
Queue Stats
156W - 128L
1,278 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
InvictusMane0
Heimdallr
13
2 / 6 / 7
12,046
602
14,165
15,713
7,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MightyHands
Bacchus
11
0 / 3 / 9
11,820
591
7,835
16,923
21,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 3 / 2
12,997
650
15,716
12,886
4,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TerraNoxYemojaOdinZeus

VS

Bans
DiscordiaKukulkanXing TianPersephoneKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DESFASADO
He Bo
14
5 / 5 / 6
13,424
671
11,577
10,096
3,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Nomix7
Hercules
12
3 / 5 / 4
12,282
614
8,092
21,694
12,048
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
eRXeTe
Ah Muzen Cab
16
4 / 0 / 6
13,104
655
17,657
12,939
5,148
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
10
Kills
12
12
Deaths
10
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
He Bo
DESFASADO
He Bo
5
5
6
1.6
L
Heimdallr
InvictusMane0
Heimdallr
2
6
7
0.92
L
Bacchus
MightyHands
Bacchus
0
3
9
1.5
W
Hercules
Nomix7
Hercules
3
5
4
1
W
Ah Muzen Cab
eRXeTe
Ah Muzen Cab
4
0
6
7
L
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,716
Damage
37,326
45,522
Taken
44,729
32,595
Mitigated
21,185
12,720
Healing
21,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DESFASADO
He Bo
11,577
288
0
3,095
10,096
3,989
452
5,909
4,187
53,324
0
L
Heimdallr
InvictusMane0
Heimdallr
14,165
4,608
0
3,576
15,713
7,063
1,434
3,409
12,304
0
60,940
L
Bacchus
MightyHands
Bacchus
7,835
484
691
1,500
16,923
21,054
0
3,911
13,012
19,021
0
W
Hercules
Nomix7
Hercules
8,092
2,302
0
8,526
21,694
12,048
454
9,028
12,666
0
25,481
W
Ah Muzen Cab
eRXeTe
Ah Muzen Cab
17,657
10,624
0
10,057
12,939
5,148
1,827
8,656
4,283
0
74,158
L
15,716
3,070
0
6,953
12,886
4,478
200
4,299
8,587
67,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,863
Gold Earned
38,810
247
Minions Killed
248
0
Camps Cleared
0
1,103,467
Distance Traveled
1,235,706
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,424
671
76
4
0
384,825
5
L
Heimdallr
12,046
602
109
5
0
356,223
5
L
Bacchus
11,820
591
23
1
0
379,357
6
W
Hercules
12,282
614
46
2
0
426,844
7
W
Ah Muzen Cab
13,104
655
126
6
0
424,037
2
L
Sol
12,997
650
115
6
0
367,887
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role