Player Matchup

Hachiman
Hachiman
Drakma_luketa
Hachiman
Level 22
God Stats
3W - 4L
1,347 SR
Queue Stats
6W - 8L
1,375 Elo+
Solo
Fenrir
Fenrir
LinkLGB
Fenrir
Level 18
God Stats
3W - 0L
1,691 SR
Queue Stats
38W - 43L
1,439 Elo+
Solo
Anubis
Anubis
Rayan diniz
Anubis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,170 Elo+
Solo
Apollo
Apollo
VictorIcer2465
Apollo
Level 27
God Stats
7W - 16L
1,430 SR
Queue Stats
285W - 321L
1,337 Elo+
Solo
Geb
Geb
luxter7
Geb
Level 18
God Stats
1W - 1L
1,275 SR
Queue Stats
6W - 13L
1,353 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,335 Elo+

VS

Team Averages
Level 17
1,503 SR
1,461 Elo+
Serqet
Serqet
NoobMatapro57
Serqet
Level 25
God Stats
8W - 11L
1,462 SR
Queue Stats
30W - 42L
1,295 Elo+
Solo
Izanami
Izanami
XxDarkxD
Izanami
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,635 Elo+
Solo
Anubis
Anubis
rr9mathe
Anubis
Level 19
God Stats
2W - 1L
1,795 SR
Queue Stats
10W - 14L
1,475 Elo+
Party 1
Nemesis
Nemesis
rxParanoid
Nemesis
Level 15
God Stats
1W - 2L
1,497 SR
Queue Stats
8W - 9L
1,476 Elo+
Solo
Hera
Hera
yVIC70R-_TK
Hera
Level 19
God Stats
1W - 2L
1,261 SR
Queue Stats
13W - 15L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drakma_luketa
Hachiman
7
0 / 0 / 0
4,092
682
874
1,624
400
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
LinkLGB
Fenrir
6
2 / 0 / 1
4,265
711
1,350
3,139
701
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
6
0 / 2 / 1
3,836
639
703
1,962
547
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

5
0 / 2 / 0
3,523
587
181
2,027
400
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
5
0 / 1 / 0
3,698
616
385
3,306
992
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,830
638
1,260
2,446
598
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
XxDarkxD
Izanami
7
1 / 1 / 0
4,023
671
1,673
2,581
429
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

Anubis
rr9mathe
Anubis
2
0 / 0 / 0
2,955
493
35
220
29
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Nemesis
rxParanoid
Nemesis
4
1 / 1 / 1
3,896
649
1,379
2,868
636
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

2
0 / 1 / 0
2,870
478
0
485
73
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
3
5
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Drakma_luketa
Hachiman
0
0
0
0
W
Fenrir
LinkLGB
Fenrir
2
0
1
2.5
L
1
0
0
1
W
Anubis
0
2
1
0.25
W
0
2
0
0
L
Izanami
XxDarkxD
Izanami
1
1
0
1
W
Geb
0
1
0
0
L
Anubis
rr9mathe
Anubis
0
0
0
0
L
Nemesis
rxParanoid
Nemesis
1
1
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,493
Damage
4,347
12,058
Taken
8,600
3,040
Mitigated
1,765
2,694
Healing
2,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Drakma_luketa
Hachiman
874
661
0
0
1,624
400
1,066
35
1,589
0
13,578
W
Fenrir
LinkLGB
Fenrir
1,350
226
0
1,553
3,139
701
0
0
3,139
0
12,510
L
1,260
266
0
603
2,446
598
0
249
2,197
0
12,093
W
Anubis
703
136
0
363
1,962
547
885
0
1,962
13,919
0
W
181
63
0
195
2,027
400
1,539
0
1,952
0
10,708
L
Izanami
XxDarkxD
Izanami
1,673
1,205
0
640
2,581
429
1,017
703
1,878
0
18,771
W
Geb
385
132
0
583
3,306
992
1,259
0
3,156
5,368
0
L
Anubis
rr9mathe
Anubis
35
0
0
0
220
29
0
0
220
1,739
0
L
Nemesis
rxParanoid
Nemesis
1,379
590
0
1,013
2,868
636
0
136
2,732
0
10,630
L
0
0
0
0
485
73
154
0
485
675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,414
Gold Earned
17,574
110
Minions Killed
75
0
Camps Cleared
0
507,785
Distance Traveled
377,755
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,092
682
28
5
0
74,208
0
W
Fenrir
4,265
711
29
5
0
126,216
0
L
Serqet
3,830
638
24
4
0
130,003
0
W
Anubis
3,836
639
17
3
0
96,821
0
W
Apollo
3,523
587
25
4
0
99,188
0
L
Izanami
4,023
671
25
4
0
95,016
2
W
Geb
3,698
616
11
2
0
111,352
0
L
Anubis
2,955
493
3
1
0
21,251
0
L
Nemesis
3,896
649
23
4
0
106,612
0
L
Hera
2,870
478
0
0
0
24,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role