Player Matchup

Ymir
Ymir
Goldie119
Ymir
Level 17
God Stats
7W - 14L
1,497 SR
Queue Stats
9W - 20L
1,188 Elo+
Party 1
Kali
Kali
chiquita062
Kali
Level 18
God Stats
1W - 2L
1,293 SR
Queue Stats
4W - 10L
1,161 Elo+
Party 1
Cernunnos
Cernunnos
kaliostro101
Cernunnos
Level 38
God Stats
2W - 3L
1,544 SR
Queue Stats
9W - 18L
1,176 Elo+
Party 1
Hercules
Hercules
pivokg
Hercules
Level 50
God Stats
3W - 7L
1,203 SR
Queue Stats
9W - 17L
1,176 Elo+
Party 1
Baron Samedi
Baron Samedi
semasm
Baron Samedi
Level 28
God Stats
1W - 2L
1,503 SR
Queue Stats
24W - 22L
1,226 Elo+
Party 1
Team Averages
Level 30
1,408 SR
1,186 Elo+

VS

Team Averages
Level 30
1,541 SR
1,557 Elo+
Medusa
Medusa
Akinbore
Medusa
Level 15
God Stats
3W - 5L
1,753 SR
Queue Stats
7W - 8L
1,682 Elo+
Party 2
Yemoja
Yemoja
Naseito
Yemoja
Level 24
God Stats
4W - 2L
1,272 SR
Queue Stats
8W - 5L
1,370 Elo+
Solo
Bellona
Bellona
WaywardHydra3
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,682 Elo+
Party 2
Olorun
Olorun
ivandestroza
Olorun
Level 94
God Stats
2W - 0L
1,718 SR
Queue Stats
35W - 28L
1,554 Elo+
Party 2
Fenrir
Fenrir
melanphoria
Fenrir
Level 10
God Stats
3W - 3L
1,464 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 7 / 3
9,038
312
3,105
23,450
16,999
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 11 / 6
11,870
409
7,193
23,447
9,869
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
kaliostro101
Cernunnos
20
6 / 6 / 3
13,856
478
22,455
27,414
10,681
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
pivokg
Hercules
19
11 / 5 / 5
13,649
471
16,759
28,650
33,076
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
semasm
Baron Samedi
16
1 / 12 / 9
10,916
376
17,732
27,610
12,650
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akinbore
Medusa
20
14 / 4 / 13
15,540
536
30,894
17,734
7,394
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Naseito
Yemoja
19
2 / 1 / 19
13,593
469
8,368
11,802
15,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
17
1 / 8 / 8
13,264
457
4,349
21,542
11,869
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
20
16 / 2 / 12
17,578
606
44,361
23,091
13,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
20
8 / 4 / 6
15,983
551
19,605
23,944
10,532
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
99
19
Kills
41
41
Deaths
19
26
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Medusa
Akinbore
Medusa
14
4
13
5.13
L
Ymir
0
7
3
0.21
W
Yemoja
Naseito
Yemoja
2
1
19
11.5
W
Bellona
1
8
8
0.63
L
1
11
6
0.36
W
Olorun
16
2
12
11
L
Cernunnos
kaliostro101
Cernunnos
6
6
3
1.25
W
Fenrir
8
4
6
2.75
L
Hercules
pivokg
Hercules
11
5
5
2.7
L
Baron Samedi
semasm
Baron Samedi
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,244
Damage
107,577
130,571
Taken
98,113
83,275
Mitigated
58,037
33,779
Healing
42,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Akinbore
Medusa
30,894
20,902
0
6,139
17,734
7,394
2,088
4,629
13,105
0
92,301
L
Ymir
3,105
137
241
3,970
23,450
16,999
0
7,930
15,520
24,058
0
W
Yemoja
Naseito
Yemoja
8,368
512
3,639
2,628
11,802
15,152
800
4,379
7,423
41,587
0
W
Bellona
4,349
924
0
4,397
21,542
11,869
1,204
2,257
19,285
0
42,767
L
7,193
3,295
0
4,786
23,447
9,869
126
7,696
15,751
0
77,422
W
Olorun
44,361
22,870
982
14,188
23,091
13,090
5,349
7,463
15,628
173,772
0
L
Cernunnos
kaliostro101
Cernunnos
22,455
11,478
0
7,286
27,414
10,681
378
10,537
16,877
0
130,145
W
Fenrir
19,605
5,594
0
11,015
23,944
10,532
0
4,176
19,768
0
117,885
L
Hercules
pivokg
Hercules
16,759
8,051
0
9,190
28,650
33,076
21
10,858
17,792
0
41,519
L
Baron Samedi
semasm
Baron Samedi
17,732
525
2,851
5,455
27,610
12,650
659
15,708
11,902
62,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,329
Gold Earned
75,958
447
Minions Killed
593
0
Camps Cleared
0
2,409,726
Distance Traveled
2,604,831
2
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,540
536
92
3
0
516,310
3
L
Ymir
9,038
312
31
1
0
499,881
1
W
Yemoja
13,593
469
52
2
0
538,071
5
W
Bellona
13,264
457
83
3
0
512,532
3
L
Kali
11,870
409
126
4
0
453,088
0
W
Olorun
17,578
606
213
7
0
512,581
3
L
Cernunnos
13,856
478
166
6
0
517,276
1
W
Fenrir
15,983
551
153
5
0
525,337
11
L
Hercules
13,649
471
42
1
0
502,960
0
L
Baron Samedi
10,916
376
82
3
0
436,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role