Player Matchup

Raijin
Raijin
PhenixFrosty
Raijin
Level 12
God Stats
4W - 5L
1,525 SR
Queue Stats
66W - 83L
1,246 Elo+
Party 1
Bakasura
Bakasura
evil warfare FR
Bakasura
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 108L
1,225 Elo+
Party 1
Jing Wei
Jing Wei
morgasaurus1
Jing Wei
Level 7
God Stats
2W - 2L
1,360 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Team Averages
Level 18
1,462 SR
1,324 Elo+

VS

Team Averages
Level 39
1,418 SR
1,342 Elo+
Chaac
Chaac
CeroOscuraz
Chaac
Level 67
God Stats
11W - 5L
1,450 SR
Queue Stats
145W - 146L
1,389 Elo+
Party 2
Izanami
Izanami
Eildran
Izanami
Level 26
God Stats
23W - 21L
1,517 SR
Queue Stats
29W - 40L
1,319 Elo+
Solo
Vulcan
Vulcan
FancyBunny67728
Vulcan
Level 25
God Stats
2W - 1L
1,288 SR
Queue Stats
80W - 79L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
2 / 10 / 3
10,063
671
7,013
13,737
2,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
10
3 / 10 / 1
9,022
601
6,026
18,207
4,455
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
morgasaurus1
Jing Wei
11
1 / 4 / 3
9,379
625
8,025
15,041
4,088
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 7
12,033
802
16,088
14,061
7,348
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
Eildran
Izanami
13
9 / 3 / 7
11,735
782
9,414
9,299
2,815
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 1 / 16
11,264
751
13,766
6,274
2,516
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
24
24
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
2
7
7.75
W
Izanami
Eildran
Izanami
9
3
7
4.17
W
3
1
16
11
L
Raijin
2
10
3
0.35
L
Bakasura
3
10
1
0.35
L
Jing Wei
morgasaurus1
Jing Wei
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,064
Damage
39,268
46,985
Taken
29,634
11,330
Mitigated
12,679
6,952
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,088
4,082
0
5,873
14,061
7,348
350
3,886
9,724
0
35,113
W
Izanami
Eildran
Izanami
9,414
7,272
0
1,000
9,299
2,815
1,472
1,816
6,972
0
44,826
W
13,766
4,458
429
429
6,274
2,516
626
1,339
4,811
47,194
0
L
Raijin
7,013
1,331
246
788
13,737
2,787
0
4,214
9,523
25,542
0
L
Bakasura
6,026
4,309
492
2,694
18,207
4,455
0
4,634
13,573
0
15,418
L
Jing Wei
morgasaurus1
Jing Wei
8,025
6,891
21
2,711
15,041
4,088
105
4,954
10,087
0
32,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,464
Gold Earned
35,032
130
Minions Killed
188
0
Camps Cleared
0
765,292
Distance Traveled
783,832
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,033
802
43
3
0
290,137
3
W
Izanami
11,735
782
66
4
0
191,936
0
W
Vulcan
11,264
751
79
5
0
301,759
3
L
Raijin
10,063
671
43
3
0
210,284
0
L
Bakasura
9,022
601
42
3
0
264,647
1
L
Jing Wei
9,379
625
45
3
0
290,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role