Player Matchup

Chaac
Chaac
A Mathing Ape
Chaac
Level 141
God Stats
18W - 15L
1,456 SR
Queue Stats
508W - 395L
1,680 Elo+
Party 1
Neith
Neith
JustINcr3dibl36
Neith
Level 131
God Stats
3W - 2L
1,606 SR
Queue Stats
440W - 330L
1,683 Elo+
Party 1
Nox
Nox
TyAllDayy399
Nox
Level 45
God Stats
24W - 20L
1,435 SR
Queue Stats
70W - 52L
1,401 Elo+
Party 1
Team Averages
Level 106
1,499 SR
1,588 Elo+

VS

Team Averages
Level 113
1,578 SR
1,511 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cloroxymoron
Izanami
Level 69
God Stats
2W - 4L
1,553 SR
Queue Stats
236W - 277L
1,504 Elo+
Solo
Scylla
Scylla
GPG DracoDante
Scylla
Level 145
God Stats
4W - 4L
1,680 SR
Queue Stats
79W - 88L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 6
11,146
743
12,554
14,098
17,422
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
4 / 2 / 10
10,891
726
15,897
11,235
4,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 3 / 8
9,845
656
7,132
9,436
3,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 7 / 3
10,048
670
10,646
18,013
15,307
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Cloroxymoron
Izanami
12
2 / 5 / 3
10,627
708
9,811
14,926
4,582
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 0
9,543
636
6,053
8,385
2,211
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
6
6
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
7
3
0.5
W
8
1
6
11
L
Izanami
Cloroxymoron
Izanami
2
5
3
0.7
L
2
3
0
0.67
W
4
2
10
4.5
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,583
Damage
26,510
34,769
Taken
41,324
25,050
Mitigated
22,100
13,688
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,646
2,563
0
6,258
18,013
15,307
280
3,113
14,900
0
36,095
W
12,554
3,713
733
7,371
14,098
17,422
0
1,716
12,382
0
35,197
L
Izanami
Cloroxymoron
Izanami
9,811
6,710
393
2,649
14,926
4,582
609
2,106
12,820
0
40,116
L
6,053
415
0
650
8,385
2,211
295
1,937
6,448
32,501
0
W
15,897
6,993
0
4,220
11,235
4,102
591
2,419
8,816
0
51,013
W
7,132
1,471
0
1,364
9,436
3,526
0
1,975
7,461
20,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
30,218
155
Minions Killed
192
0
Camps Cleared
0
805,667
Distance Traveled
764,571
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,048
670
58
4
0
277,430
5
W
Chaac
11,146
743
42
3
0
276,901
0
L
Izanami
10,627
708
72
5
0
240,490
1
L
Scylla
9,543
636
62
4
0
246,651
3
W
Neith
10,891
726
82
5
0
267,718
4
W
Nox
9,845
656
31
2
0
261,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role