Player Matchup

Achilles
Achilles
Goose Shot 12
Achilles
Level 29
God Stats
30W - 14L
1,787 SR
Queue Stats
241W - 178L
1,658 Elo+
Party 1
Odin
Odin
Sketchball44
Odin
Level 59
God Stats
6W - 4L
1,727 SR
Queue Stats
371W - 202L
1,667 Elo+
Party 1
Olorun
Olorun
snowkid71
Olorun
Level 18
God Stats
3W - 1L
1,811 SR
Queue Stats
8W - 4L
1,713 Elo+
Party 1
Team Averages
Level 35
1,775 SR
1,680 Elo+

VS

Team Averages
Level 20
1,531 SR
1,607 Elo+
Hel
Hel
LocalOrangeThing
Hel
Level 6
God Stats
1W - 1L
1,558 SR
Queue Stats
1W - 1L
1,723 Elo+
Solo
Ymir
Ymir
OG Foldupmango
Ymir
Level 26
God Stats
4W - 5L
1,167 SR
Queue Stats
20W - 17L
1,529 Elo+
Solo
Artemis
Artemis
cookiecrusher16
Artemis
Level 29
God Stats
11W - 4L
1,867 SR
Queue Stats
101W - 69L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Goose Shot 12
Achilles
9
5 / 2 / 7
7,332
815
4,825
9,003
8,235
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
4 / 0 / 5
7,139
793
3,663
8,919
4,941
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
snowkid71
Olorun
10
3 / 0 / 7
7,091
788
5,864
4,743
1,655
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
5,071
563
937
4,929
1,323
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 4 / 2
5,815
646
4,715
8,336
4,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 4 / 0
6,324
703
5,592
5,777
1,783
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
2
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
Goose Shot 12
Achilles
5
2
7
4.25
L
0
4
0
0
L
0
4
2
0.25
W
4
0
5
6.5
L
2
4
0
0.5
W
Olorun
snowkid71
Olorun
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,352
Damage
11,244
22,665
Taken
19,042
14,831
Mitigated
7,879
8,632
Healing
2,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Goose Shot 12
Achilles
4,825
1,118
0
2,596
9,003
8,235
342
2,038
6,965
0
11,519
L
937
131
853
677
4,929
1,323
0
1,282
3,647
4,023
0
L
4,715
464
188
417
8,336
4,773
0
3,315
5,021
16,542
0
W
3,663
470
930
2,654
8,919
4,941
42
2,367
6,552
0
21,748
L
5,592
2,061
0
0
5,777
1,783
0
1,318
4,459
0
17,967
W
Olorun
snowkid71
Olorun
5,864
3,068
368
2,084
4,743
1,655
1,721
1,295
3,448
25,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,562
Gold Earned
17,210
88
Minions Killed
61
0
Camps Cleared
0
478,470
Distance Traveled
376,011
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,332
815
12
1
0
158,477
0
L
Hel
5,071
563
12
1
0
99,974
0
L
Ymir
5,815
646
24
3
0
131,996
0
W
Odin
7,139
793
39
4
0
186,014
2
L
Artemis
6,324
703
25
3
0
144,041
2
W
Olorun
7,091
788
37
4
0
133,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role